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#1 |
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Banned
Join Date: Jan 2008
Posts: 221
Credits: 4.07
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I Did Not Write This Guide, Shinchib did, if he wants to overwrite my post thats fine, until then i will host his guide
Introduction The equipment required for this build is pretty godly, a lot overlap Tony's guild, but mine has more of a "step by step" appoarch. This Guide is divided into 4 sections, Equipment, Stats, Skills then the Step by Step section. Equipment: Helm: Um'ed or Ber'ed Shako Ammy: Maras Weapon: Hoto, try to get at least 35% all rez on it. Shield: Um'ed Hoz or Eth Zod'ed Hoz Armor: Mage Plate Enigma Gloves: Upped Magefists Rings: 2xSOJ / 1xSOJ + 1xBK, its your choice, personally i'd go for 2xSOJ Belt: Arachnid Belt Boots: Travs (45% mf or higher) for the MF, your other options are treks. As your secondary, a Crystal Sword CTA and any spirit pally shield with any fcr. The reason I picked a Crystal Sword is because usually Hotos are flails, and if your CTA is a crystal sword, you will see a blue sword when you switch to it, so you dont have to check if you are using your primary or secondary. Your inventory should consist of 20 life scs, offensive pally GCs, Combat pally GCs, Pally Torch, and Anni. This guild has not taken anni into consideration. Another option instead of Pally Torch is to have a 20 attribute Any Class Torch, just to save yourself a few points that you would have had to put into strength. Stats: Strength: NONE! You dont need any strength at all! Since you have Mage Plate Enigma, you only need 55 str to use it! Since pallys start with 25 str, just wait til you put on mara, torch and anni to gain the extra 30 str. Dexterity: 73 points at level 80, if you are higher than level 80, check out this 75% caculator: http://www.baronsbazaar.invisionzone...lock_calc.html Vitality: Once you have the right amount of stats in dex, the rest go here. Energy: None Skills: Combat Skills 1 - Smite 1 - Holy Bolt 1 - Charge 20 - Blessed Hammer 20 - Holy Shield Offensive Aura 1 - Might 20 - Blessed Aim 20 - Concentration Defensive Aura 1 - Prayer 1 - Cleansing (good for after combat curse time reduction/poison reduction) 1 - Defiance 20 - Vigor 1 - Redemption All these skills added together make up 108 skill points. With all the skill quests completed and when your character reachs level 99, you will have 2 skill points left over. If you have gotten do this point, by all means... put these 2 skill points into whatever you want, i would recommend 2 more points in Defiance. Step by Step To follow along with this step by step, you basically need to have the same equipment that I have used for this guild, that is the only catch. First few levels Put all of your stat points in dex until it gets to 73 (I have taken into account that you will have a +20 to attributes Ptorch) Skills: (order does not matter) 1 to Smite 1 to Holy Bolt 1 to Might 1 to Prayer 1 to Defiance Save the rest. First Marker LEVEL 12: Stats: You should now have enough points into dex. From now on, all of your points are going into vitality. Skills: 1 to Cleansing 1 to Charge Start putting points into Blessed Aim until it has 6 skill points in it (until you reach level 18) Second Marker LEVEL 18: Skills: 1 to Vigor From now on, all your skill points will go into Blessed Hammer and Concentration. I would recommend putting 1 point into Blessed Hammer, and put the rest into Concentration because the mana cost is very high for hammers at such a low level. Third Marker LEVEL 24: Skills: Take a break from putting points in Hammers and Concentration. Put 1 point into Holy shield, now continue with Hammers and Concentration once again. Third Marker LEVEL 29: Equip: Equip your 2 SOJS! Your first piece of godly equipment has been... well... equipped Forth Marker LEVEL 30: Skills: Take a break from maxing Hammers and Concentration. 1 to Redemption Continue maxing Hammers and Concentration. Fifth Marker LEVELS 45-57 Skills: You should now have maxed out Hammers and Concentration. Start maxing Vigor then Blessed Aim. Sixth Marker LEVEL 67: Equip: Mara Seventh Marker LEVEL 70: Equip: Anni Eighth Marker LEVEL 75: Equip: Pally Torch Enigma Shako Travs UM'ed or Eth Zod'ed Hoz Hoto Upped Magefists CTA Low Pally Spirit Nineth Marker LEVEL 80: Equip: Arach Last Marker Continue leveling up and keep an eye out for your 75% block rate to decrease, add 1 point to dex and continue process until block rate is at 75%. Also, once you have maxed out Blessed Aim and Vigor, add the rest of your points to Holy Shield. *END NOTE* If you don't understand some of the D2 "lingo" like travs etc. PM me and with the "lingo" you do not understand and i'll elaborate on it. Thanks to Tony for the style format |
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#2 |
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Sand Maggot Egg
Join Date: Jan 2008
Posts: 12
Credits: 3.97
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thx for the fast upload of this guide. great guide
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#3 |
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Flying Scimitar
Join Date: Jan 2008
Location: Tucson, Arizona(on the steps of hell)
Posts: 220
Credits: 22.79
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Ddue seriously this was a sticky so I am pretty sure it will be up soon.
__________________
You're talking to me all wrong... It's the wrong tone. You do it again and I'll stab you in the face with a soldering iron. Hey, tell me, does your mother sew? BOOM. Get her to sew that! |
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#4 |
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Banned
Join Date: Jan 2008
Posts: 221
Credits: 4.07
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If shinchib comes back, ill host for him till then tho, cause this guide is so good
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#5 |
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Council Member
Join Date: Jan 2008
Location: Sweden, Lysekil
Posts: 306
Credits: 6.00
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This guide is a little hard to read.. Maybe you should use different colors on the text? .. Just a improvment suggestion..
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#6 |
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Brahmin
Join Date: Jan 2008
Posts: 1,407
Credits: 50.03
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imo this hammerdin's a bit too expensive/mechanical for my taste to be regarded as a step-by-step approach. maybe some other alternatives (especially cheaper ones) to the gear already listed?
plus, "markers" only reflect end-game gear and not gear used for leveling some gear suggestions/alternatives.. wizardspike/suicide branch/spirit swords that are easier to acquire and accessible in earlier levels as compared to a hoto. the wizzy is a godly caster weapon. what you lose in +skills is regain by extra fcr, mana, resists, so it's totally worth it. stealth armor. once your level 18, this is the caster armor of choice. plus, you'll run faster as well. skin of vipermagi, great for leveling and great for end-game as well. more fcr to get to the 125 bp.. these are the few that's on top of my head.. =) |
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#7 |
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Useless Imp
Join Date: Jan 2008
Posts: 7
Credits: 2.92
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Very **** Gudie All Hdin Gudies Are The Same
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#8 |
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Council Member
Join Date: Jan 2008
Location: Sweden, Lysekil
Posts: 306
Credits: 6.00
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No, this is a step by step guide. Not all hdin guides are like that.
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#9 |
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Useless Imp
Join Date: Jan 2008
Posts: 7
Credits: 2.92
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yea it is read fool use ur eyes gg tyty
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#10 |
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Council Member
Join Date: Jan 2008
Location: Sweden, Lysekil
Posts: 306
Credits: 6.00
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Punctuation ftw.
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