View Full Version : Asking for a shadow mastery build
stamsammy
08-07-2008, 02:16 PM
I couldn't find one that specializes in it and it seems the most fun.
Please recommend me on one as I'm pretty much new to the game :)
theOG22093
08-07-2008, 02:52 PM
I couldn't find one that specializes in it and it seems the most fun.
Please recommend me on one as I'm pretty much new to the game :)
Making a build purely based on shadow is ofc, NOT a good idea. The shadows dies, then what? You have to have some back up plan, and those type of builds usually end up coming out better if your "backup" became your main, and vice versa. In other words, find a good build you like and dump some points into shadow, or just one and let skills do the deed.
stamsammy
08-07-2008, 09:16 PM
Ok thanks so can you recommend a build that uses it along with the material arts mastery?
thanks.
theOG22093
08-07-2008, 09:26 PM
Ok thanks so can you recommend a build that uses it along with the material arts mastery?
thanks.
Google is someone to consult. I hear it knows a lot about...a lot. :)
Just google kicksin.
mephiztophelez
08-08-2008, 02:58 AM
Making a build purely based on shadow is ofc, NOT a good idea. The shadows dies, then what? You have to have some back up plan, and those type of builds usually end up coming out better if your "backup" became your main, and vice versa. In other words, find a good build you like and dump some points into shadow, or just one and let skills do the deed.
ummmmmmmmm.......
there ARE builds around that rely on using Shadow WARRIOR because of the way trap Synergies work with the shadows. every time the shadow USES a synergy skill, it counts as if they have put a skill point into that synergy. so if you get your warrior to cast Shockweb 20 times, that shadows lit-sentry gets the same benefit as if the shadow had put 20 hard points into shockweb. extrapolating this: keep the shadow alive long enough and get it to synergise itself enough and it's trap's can get WAAAAAY more powerful than any traps a 'sin can actually lay out themselves.
unfortunatly, if the shadow dies, is recast or you leave the game, then all those synergies go back to Zero (same works for Master, but with a warrior you can force it to use synergising skills).
i've heard of a hardcore player soloing his way to Guardian this way.
stamsammy
08-08-2008, 08:03 AM
Yeaa Google works good just didn't know to search kicksin.
thanks !
theOG22093
08-08-2008, 09:26 AM
ummmmmmmmm.......
there ARE builds around that rely on using Shadow WARRIOR because of the way trap Synergies work with the shadows. every time the shadow USES a synergy skill, it counts as if they have put a skill point into that synergy. so if you get your warrior to cast Shockweb 20 times, that shadows lit-sentry gets the same benefit as if the shadow had put 20 hard points into shockweb. extrapolating this: keep the shadow alive long enough and get it to synergise itself enough and it's trap's can get WAAAAAY more powerful than any traps a 'sin can actually lay out themselves.
unfortunatly, if the shadow dies, is recast or you leave the game, then all those synergies go back to Zero (same works for Master, but with a warrior you can force it to use synergising skills).
i've heard of a hardcore player soloing his way to Guardian this way.
That would be pretty risky. I'd rather stick to some other builds, and have a strong shadow.
A shadow only assassin is possible, I've got a matriarch under my belt, but I don't recommend it. I REALLY don't recommend it.
dainbramage
08-09-2008, 11:01 AM
ummmmmmmmm.......
there ARE builds around that rely on using Shadow WARRIOR because of the way trap Synergies work with the shadows. every time the shadow USES a synergy skill, it counts as if they have put a skill point into that synergy. so if you get your warrior to cast Shockweb 20 times, that shadows lit-sentry gets the same benefit as if the shadow had put 20 hard points into shockweb. extrapolating this: keep the shadow alive long enough and get it to synergise itself enough and it's trap's can get WAAAAAY more powerful than any traps a 'sin can actually lay out themselves.
unfortunatly, if the shadow dies, is recast or you leave the game, then all those synergies go back to Zero (same works for Master, but with a warrior you can force it to use synergising skills).
i've heard of a hardcore player soloing his way to Guardian this way.
FIRE THE NITPICK LASERS PEWPEWPEW
The shadow only has to use the skill once; the extra damage comes from the fact that synergies are taken at the shadow's cast level... which can be well into the 30's or 40's, depending on the shadow's spawn gear and your own +skills. Unsurprisingly, a level 40 LS with 120 points of synergies (the warrior's) is far more punishing than a level 50 LS with 60 points in synergies (your own). It also gives her a wtfpwn fire blast, again due to ridiculous amounts of synergies.
mephiztophelez
08-10-2008, 05:29 AM
The shadow only has to use the skill once; the extra damage comes from the fact that synergies are taken at the shadow's cast level...
whoah, hold on a damn second. thats potentially INSANE.
max shadow warrior, dump all spares to FB and synergies, use warriors lit sentries and you're own death sentries. prebuff you're warrior (lvl 50+ should be possible)
this could be pretty kick arse. slow and possibly a little tedious, but also potentially a viable way of doing the "solo-naked-guardian (thats not a neccy summoner)" thing.
dainbramage
08-11-2008, 06:19 AM
*nods*
Been done at teh AB years ago.
theOG22093
08-11-2008, 09:11 PM
*nods*
Been done at teh AB years ago.
That's why I can't wait for 3, everything has allready been done.
Naked Barb to guardian
gogogogo.
theOG22093
08-12-2008, 11:27 AM
Naked Barb to guardian
gogogogo.
I can see that somehow being done.
vBulletin® v3.8.2, Copyright ©2000-2010, Jelsoft Enterprises Ltd.