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Taurean
01-09-2008, 10:01 AM
EDITED:

25%(- to enemy resistance)\20%(+ to Lightning damage) Griffon`s eye with 5\5 Light Facet
+3 Java skills amulet
+2 Bk\SoJ
+3 Java skills gloves
20%(- to enemy resistance)\20%(+ to Lightning damage) 4 x Faceted JMOD shield
+3 CS and Fury Thundergod`s Vigor belt
+9 Java skiller GC`s
+2 All skills armor (CoH, Enigma, Peace)
+1 Battle command (Call to Arms, Barb ally)
+3 Zon Torch
+1 Annihilus

Equals 24 skill points increase (27 to CS and Fury), 40% Lightning dmg increase, and -45% enemy light res.

CS and Fury dmg before % dmg enhancer: 1 - 9342 \ 1 - 3438

CS: 40% out of 9342 = 3736.8 ... Added to 9342 = 13078.8 Each bolt, 12 Bolts

Fury: 40% out of 3438 = 1375.2 ... Added to 3438 = 4813.2 Each javelin

CS: -45% Enemy res = 45% Enhanced dmg (A little uncertain here but here goes) = 40% out of 13078.8 = 5231.52 Added to 13078.8 = 18310.32 Each bolt

Fury: Same goes here after my calculations = 40% out of 4813.2 = 1924.88 Added to 4813.2 = 6738.08 Each javelin

Now for the Infinity Runeword, if you have it, it gives another -85% Max Enemy Resistances.

CS: 85% out of 18310.32 = 7324.128 Added to 18310.32 = 25634.448 Each bolt + 12 bolts = 307613.376 x) = Baal dead in 5 seconds

Fury: 85% out of 6738.08 = 2695.232 Added to 6738.08 = 9433.312 Each javelin x)

This is if i`ve done the calculations correctly .. which i have a little doubt that i do =) so pls do correct me if i`m wrong, and i`ll redo the maths.

saracen85
01-09-2008, 10:15 AM
hmm.. are you trying to figure the absolute max skill level or damage?

for skills,
you can get at most +13 jav skills from charms. (9skillers, 3torch, 1anni)
+6 java skills from magical lancer's zon javelins with innate +3 jav skills.
+2 from skill shrine

for damage,
you have to take into account items that provide +% to lightning skills as well, ie griffons, facets etc =)

Taurean
01-09-2008, 10:21 AM
Aha i see .. You can include the skill shrine as a bonus but it`s not a reliable source so i won`t include that =) But thanks! Didn`t even think of torch or anni ..

And yes, i do think of dmg mostly. I will get back to the calculations another time, it`s time for working out now ^^
I do agree that you will get more dmg from +% items and those things ..

®@þþ3¬
01-09-2008, 01:43 PM
12 gcs in inv?? :wtf?:

Taurean
01-09-2008, 03:44 PM
I`m not thinking of saving space for items or cube in inv, rappel .. Maxing dmg is first priority. But it`s just on paper =) Trying to find out how to max dmg properly.
Think i`ll have the time tonight already.

christyanho
01-09-2008, 03:56 PM
Use Griffon Eye instead of shako; amulet with +3 java skills instead of Mara's; Thundergod's Vigor instead of Arachnid; Torch/Annih and light facets +5%/-5% (I prefer the "on death" ones because you will more die than lvl up). This will give you (i think) the absolute dmg.

Taurean
01-09-2008, 08:10 PM
Now i`ve edited my maths in the first post of this thread .. pls view it and tell what you think xD

Thanks for your advice, christyanho

saracen85
01-09-2008, 09:48 PM
Use Griffon Eye instead of shako; amulet with +3 java skills instead of Mara's; Thundergod's Vigor instead of Arachnid; Torch/Annih and light facets +5%/-5% (I prefer the "on death" ones because you will more die than lvl up). This will give you (i think) the absolute dmg.

+3java or any +java skills on ammy is not possible.

EDIT: @OP. tgods give +3 to lightning strike, not charged strike.

prod689
01-09-2008, 09:54 PM
+3java or any +java skills on ammy is not possible.

EDIT: @OP. tgods give +3 to lightning strike, not charged strike.

Good job catching that.

Taurean
01-10-2008, 09:18 AM
Thanks for noticing. Sloppy me x(

The dmg will be a little different, but not much. I`ll see if i edit it by saturday ..

But the dmg is quite outstanding or what ^_^ I was thinking of doing another calculation with a Paladin`s Maxed Conviction aura .. but maybe later..