SummonFoo
01-08-2008, 01:52 AM
BvC = Barb vs. Casters
this kind of barb is capable of killing any type of chars besides another max block ww barb and some zealers (yes, literally, can kill anyone...most zealers, revive necro, hdins, etc)
Contents:
1. Stats
2. Gear
3. Skills
4. Hotkeys
5. PvP Section
a. vs. sorc
b. vs. pally
c. vs. druid
d. vs. sin
e. vs. necro
f. vs. zon
g. vs. barb
Now lets go to the build:
1. Stats:
Strength - None - You'll be using a bp nigma, which will giv u str for all gear
Dex - None - You're bvc, u dun need max block, maybe ull hav to put sum into this if ur switching gear for certain types
Vita - All - yay for more life, with this build, you'll get 7k+ life
Energy - None - ...
2. Teh Gear:
Helm: 40/9 (ed/str) Arreats (40/15 max and 40/10 min jools hav are bugged, which means it doesnt work)
Armor: Bp Nigma - u get all ur str from this at base str req
Ammy: Highlords
Rings: 2x Ravens
Belt: Arach
Boots: Nice Tri Resist boots
Gloves: Dracs - great for OW, str, lifetap (only idiots use rends)
Weapons: Grief Z + Beast Z (if ur nl, use ebotdz + beast z) also, if ur using grief, make sure its 34+ ias becuz the zerk has a base ias of -34, so u gotta cancel that out if u wanna get more hits
On Switch: +3bo cta + Hoto (or +3wc wep) (2x +3bo ctas dont work)
In Stash:
Demonlimb - enchant for more ar vs melee's
Angelic ammy + rings - for more ar vs melee's
2x Fcr rings w/ mana + resist - to catch those speedy sorcs
Ss - vs hard hitting melee's (sumtimes i dun even need a shield to beat a melee)
Dungos - dr vs melee, smite, ele druid
BerBer 31dr Coa - use this vs ele druids (nado = physical dmg)
Hotspurs - vs those annoying fire sorcs
Tgods - vs traps/lite sorcs/wisp
Kiras - vs foh for stack resist
Death set glove - vs psn chars (novamance,wwsin,kicker,etc) givs 50psn resist + 75 reduced psn length
2x Um'd Wizzy - vs es cold sorcs - ow cuts to their life like butter
Prebuff gear if u want: +6bo helm, sojs, +3wc ammy
In your inventory:
Fill your inventory with max/ar/life charms
If you need resists, put life/resist scs
also put sum 5fhr scs in ur inv enuff to hit 48fhr bp
anni
(Even 39x 20life scs will be godly on a bvc barb)
3. Skills:
20 Axe Mastery
20 Bo
20 Ww
1 Battle command
1 Frenzy
1 Berserk
Have "Leap" at lvl 26 with bo - yes, i said leap which ill explain later, jus do it
Rest spread into increased speed and natural resists however you like
4. Hotkeys
sum might be curious of wut hotkeys i use
f1: tele
f2: ww
f3: leap
f4: unsummon
f5: bc
f6: bo
f7: shout
and zerk on left click
5. PvP time:
this is just a brief summary of wut u can do vs these types of chars, there r other ways, choose w/e u want
leap - has a hiddin stun radius which increases as u put more pts into it. example: wen u leap and sumone is in ur screen, that guy gets pushed back
remember - vs most chars, this is wut u do: Leap, tele + ww
namelock trick - unsummon key, use it to namelock (but be prepared to be called an aa'er)
a. Sorcs:
Fire Sorc - most of these sorcs jus tele far away n spam fb, sumtimes i jus try to catch them down, or i let them come near me. this is where leap comes in handy. leap wen they r near, tele on them n do short wws. if they r a problem, put on hotspurs. also put on angelics if its a tanker sorc
Lite Sorc - do the same thing as fb sorcs
Blizz Sorc - ull need 250+ resist vs cold, if theyre es, put on those wizzies. if not, jus try to catch them wen theyre not blizzing themselves. sum smart ones will tele to one place, blizz themselves, then tele away thinking you'll follow her into the blizz, try to avoid that. instead, make random tele's toward her and leap tele+ww
Orb Sorc: alot of them jus fire a random orb at u and tele away. put on sum cold resist so u can tank an orb for a namelock if they r too fast for leap/ tele+ww. orbs are easy to dodge if they jus fire randomly so jus take ur time, dont try to catch them too fast, ull get hit alot if u do.
b. Paladins:
Hammerdin: for those noob ones that jus spam hammers, tele directly under him and zerk him to death, but be careful, those hammers hav a way of hurting wen u get touched by it. for the medium ones (better than noob but still sux) that spams a few hammers and try to tele on u, ww down, that way the hammers will be less likely to hit u. wen they try to charge in to sneak a hammer, tele + ww them rite away before they can spam more hammers. put on angelics if these guys hav max block. Now for the pro desynching hdins....uh...good luck?
Zealers: the noob ones will jus follow u while ur wwing away, let them follow n die. those idiots that charge u while u ww away will die too. vs the gud ones that hold shift and zeal, do triangle wws around them, if they hav a weapon with less reach than zerk, they cant touch u, but u can. vs those that jus chase u like a retard, ww away. vs all types of melees: dont ww directly into them, that'll jus give them a chance to hit u..even with his fists..try to ww around them. put on dungos + ss if they hav alot of ar/dmg
Smite: put on coa + dungos. no shield, remember, smite is unblockable. ww them in triangles jus like vs zealers. or ww above or below them. jus as long as its not directly thru them, which will take u down to very slow life or even dead. for the dumb ones that follow u, ww away from them everytime they run into u
Chargers: Jus ww away from them everytime they charge you. put on a shield if they hav alot of ar
Foh: put on stacked resist like kiras, tgods, etc. stay out of their screen so the conviction doesnt get on u, that way a convictionless foh = **** dmg. wen ur ready, leap tele/ww them, dont let them hav a chance to get away.
V/t: Jus treat them like smiters, theyre foh dmg doesnt do ****
Auradins: put on stacked resist, jus tele/ww them
c. Druids:
Ele Druids: you're going to hav a problem against these guys. gud druids, you wont win against. put on Coa + dungos. wen they tele on u, do short ww around, if they try to tank u, hes dead. if he teles away, try to catch him while hes resummoning. dont get hit by those stray nados tho
Fury Druids: dont pick on these poor guys...treat them like a zealer
d. Assassins:
Trapsin: these guys are ez. tele ww = dead trapsin. most of them will die in 1 ww. sum with max block will take a bit longer but is no threat. put on tgods if u want. i dont even need sorb against these guys
WWsins: u should never lose to a wwsin. if u do, delete your barb. these guys dun even require a shield to beat. jus ww them, parallel, not direct. sum hav alot of psn dmg. put on deaths glove + treks if u feel like picking on them. put on a shield if they hit alot
Kickers: i wont even mention how to kill these. i just let them hit me a few, get me to half life before i rip them to shreds
e. Necros:
Pnb: leap + tele/ww. your going to need to practice on those short ww's especially for these guys. their spirits hurt. wen they spam it, jus run it off, dont try to tank it, 10 spirits going at u = dead barb if u try to tank it. jus run it off and make big tele's toward him n tele/ww. see summon part if he wants to revive. these guys are hard if they do revive tho. theres also another way to take care of these guys, u tele on them and zerk them. zerk = magical dmg so it ignores the bone armor.
Summon: these guys might be a problem, but u can take care of em. leap + tele/ww them. wen u leap, he gets knocked out of his summons n thats wen u tele/ww em.
Novamancer: put on death gloves. psn nova has a short range so theyre gonna hav to get close to get u. thats wen u leap tele/ww, dun get caught by the nova he casts wen ur trying to chase em tho.
f. Amazons:
Bowzon: make zig zag teles toward em and tele ww. most die in 1 ww, sum that are gud will die in 2, doesnt make a big difference
PsnJavazon: these guys are tuff, dodge + max block. put on death glove. tele ww them till they die
Cs zon: these guys hurt also. put on tgods + more stacked resist if u want. be sure to be below them. thats where the bolts hit u less. ww down, stupid zons will jus chase u down to hit u, only to get hit more. treat these like other melee's
g. Barbs:
BvC: it all depends on how u ww. dont ww directly into them. ww parallel/ sideways/below them. if u hav more dmg/ar then them, then u hav a higher chance of winning.
BvB: im gonna tell u this straight up: ur not gonna win against most of these. but u can try...put on 2x angelic ring, ammy, ss, dungos, and hope ur shield blocks.
Wolfbarb: treat like any other melee
Warcry: cmon...jus giv these guys their moment..
finally...im done....
lemme noe if i left anything out. good luck on ur bvc barbs guys :)
this kind of barb is capable of killing any type of chars besides another max block ww barb and some zealers (yes, literally, can kill anyone...most zealers, revive necro, hdins, etc)
Contents:
1. Stats
2. Gear
3. Skills
4. Hotkeys
5. PvP Section
a. vs. sorc
b. vs. pally
c. vs. druid
d. vs. sin
e. vs. necro
f. vs. zon
g. vs. barb
Now lets go to the build:
1. Stats:
Strength - None - You'll be using a bp nigma, which will giv u str for all gear
Dex - None - You're bvc, u dun need max block, maybe ull hav to put sum into this if ur switching gear for certain types
Vita - All - yay for more life, with this build, you'll get 7k+ life
Energy - None - ...
2. Teh Gear:
Helm: 40/9 (ed/str) Arreats (40/15 max and 40/10 min jools hav are bugged, which means it doesnt work)
Armor: Bp Nigma - u get all ur str from this at base str req
Ammy: Highlords
Rings: 2x Ravens
Belt: Arach
Boots: Nice Tri Resist boots
Gloves: Dracs - great for OW, str, lifetap (only idiots use rends)
Weapons: Grief Z + Beast Z (if ur nl, use ebotdz + beast z) also, if ur using grief, make sure its 34+ ias becuz the zerk has a base ias of -34, so u gotta cancel that out if u wanna get more hits
On Switch: +3bo cta + Hoto (or +3wc wep) (2x +3bo ctas dont work)
In Stash:
Demonlimb - enchant for more ar vs melee's
Angelic ammy + rings - for more ar vs melee's
2x Fcr rings w/ mana + resist - to catch those speedy sorcs
Ss - vs hard hitting melee's (sumtimes i dun even need a shield to beat a melee)
Dungos - dr vs melee, smite, ele druid
BerBer 31dr Coa - use this vs ele druids (nado = physical dmg)
Hotspurs - vs those annoying fire sorcs
Tgods - vs traps/lite sorcs/wisp
Kiras - vs foh for stack resist
Death set glove - vs psn chars (novamance,wwsin,kicker,etc) givs 50psn resist + 75 reduced psn length
2x Um'd Wizzy - vs es cold sorcs - ow cuts to their life like butter
Prebuff gear if u want: +6bo helm, sojs, +3wc ammy
In your inventory:
Fill your inventory with max/ar/life charms
If you need resists, put life/resist scs
also put sum 5fhr scs in ur inv enuff to hit 48fhr bp
anni
(Even 39x 20life scs will be godly on a bvc barb)
3. Skills:
20 Axe Mastery
20 Bo
20 Ww
1 Battle command
1 Frenzy
1 Berserk
Have "Leap" at lvl 26 with bo - yes, i said leap which ill explain later, jus do it
Rest spread into increased speed and natural resists however you like
4. Hotkeys
sum might be curious of wut hotkeys i use
f1: tele
f2: ww
f3: leap
f4: unsummon
f5: bc
f6: bo
f7: shout
and zerk on left click
5. PvP time:
this is just a brief summary of wut u can do vs these types of chars, there r other ways, choose w/e u want
leap - has a hiddin stun radius which increases as u put more pts into it. example: wen u leap and sumone is in ur screen, that guy gets pushed back
remember - vs most chars, this is wut u do: Leap, tele + ww
namelock trick - unsummon key, use it to namelock (but be prepared to be called an aa'er)
a. Sorcs:
Fire Sorc - most of these sorcs jus tele far away n spam fb, sumtimes i jus try to catch them down, or i let them come near me. this is where leap comes in handy. leap wen they r near, tele on them n do short wws. if they r a problem, put on hotspurs. also put on angelics if its a tanker sorc
Lite Sorc - do the same thing as fb sorcs
Blizz Sorc - ull need 250+ resist vs cold, if theyre es, put on those wizzies. if not, jus try to catch them wen theyre not blizzing themselves. sum smart ones will tele to one place, blizz themselves, then tele away thinking you'll follow her into the blizz, try to avoid that. instead, make random tele's toward her and leap tele+ww
Orb Sorc: alot of them jus fire a random orb at u and tele away. put on sum cold resist so u can tank an orb for a namelock if they r too fast for leap/ tele+ww. orbs are easy to dodge if they jus fire randomly so jus take ur time, dont try to catch them too fast, ull get hit alot if u do.
b. Paladins:
Hammerdin: for those noob ones that jus spam hammers, tele directly under him and zerk him to death, but be careful, those hammers hav a way of hurting wen u get touched by it. for the medium ones (better than noob but still sux) that spams a few hammers and try to tele on u, ww down, that way the hammers will be less likely to hit u. wen they try to charge in to sneak a hammer, tele + ww them rite away before they can spam more hammers. put on angelics if these guys hav max block. Now for the pro desynching hdins....uh...good luck?
Zealers: the noob ones will jus follow u while ur wwing away, let them follow n die. those idiots that charge u while u ww away will die too. vs the gud ones that hold shift and zeal, do triangle wws around them, if they hav a weapon with less reach than zerk, they cant touch u, but u can. vs those that jus chase u like a retard, ww away. vs all types of melees: dont ww directly into them, that'll jus give them a chance to hit u..even with his fists..try to ww around them. put on dungos + ss if they hav alot of ar/dmg
Smite: put on coa + dungos. no shield, remember, smite is unblockable. ww them in triangles jus like vs zealers. or ww above or below them. jus as long as its not directly thru them, which will take u down to very slow life or even dead. for the dumb ones that follow u, ww away from them everytime they run into u
Chargers: Jus ww away from them everytime they charge you. put on a shield if they hav alot of ar
Foh: put on stacked resist like kiras, tgods, etc. stay out of their screen so the conviction doesnt get on u, that way a convictionless foh = **** dmg. wen ur ready, leap tele/ww them, dont let them hav a chance to get away.
V/t: Jus treat them like smiters, theyre foh dmg doesnt do ****
Auradins: put on stacked resist, jus tele/ww them
c. Druids:
Ele Druids: you're going to hav a problem against these guys. gud druids, you wont win against. put on Coa + dungos. wen they tele on u, do short ww around, if they try to tank u, hes dead. if he teles away, try to catch him while hes resummoning. dont get hit by those stray nados tho
Fury Druids: dont pick on these poor guys...treat them like a zealer
d. Assassins:
Trapsin: these guys are ez. tele ww = dead trapsin. most of them will die in 1 ww. sum with max block will take a bit longer but is no threat. put on tgods if u want. i dont even need sorb against these guys
WWsins: u should never lose to a wwsin. if u do, delete your barb. these guys dun even require a shield to beat. jus ww them, parallel, not direct. sum hav alot of psn dmg. put on deaths glove + treks if u feel like picking on them. put on a shield if they hit alot
Kickers: i wont even mention how to kill these. i just let them hit me a few, get me to half life before i rip them to shreds
e. Necros:
Pnb: leap + tele/ww. your going to need to practice on those short ww's especially for these guys. their spirits hurt. wen they spam it, jus run it off, dont try to tank it, 10 spirits going at u = dead barb if u try to tank it. jus run it off and make big tele's toward him n tele/ww. see summon part if he wants to revive. these guys are hard if they do revive tho. theres also another way to take care of these guys, u tele on them and zerk them. zerk = magical dmg so it ignores the bone armor.
Summon: these guys might be a problem, but u can take care of em. leap + tele/ww them. wen u leap, he gets knocked out of his summons n thats wen u tele/ww em.
Novamancer: put on death gloves. psn nova has a short range so theyre gonna hav to get close to get u. thats wen u leap tele/ww, dun get caught by the nova he casts wen ur trying to chase em tho.
f. Amazons:
Bowzon: make zig zag teles toward em and tele ww. most die in 1 ww, sum that are gud will die in 2, doesnt make a big difference
PsnJavazon: these guys are tuff, dodge + max block. put on death glove. tele ww them till they die
Cs zon: these guys hurt also. put on tgods + more stacked resist if u want. be sure to be below them. thats where the bolts hit u less. ww down, stupid zons will jus chase u down to hit u, only to get hit more. treat these like other melee's
g. Barbs:
BvC: it all depends on how u ww. dont ww directly into them. ww parallel/ sideways/below them. if u hav more dmg/ar then them, then u hav a higher chance of winning.
BvB: im gonna tell u this straight up: ur not gonna win against most of these. but u can try...put on 2x angelic ring, ammy, ss, dungos, and hope ur shield blocks.
Wolfbarb: treat like any other melee
Warcry: cmon...jus giv these guys their moment..
finally...im done....
lemme noe if i left anything out. good luck on ur bvc barbs guys :)