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Lih-Kef
07-04-2008, 07:31 PM
Hi all,
I've read the guides, but I still need some help to finalise my just pvm build.

So far I got:

Skills:
20 to skeles
20 to skele mastery
1 to amp dmg
5 to summon resist
1 to revive

not going to use a IG, so how many points should I put in clay or fire or golem mastery?

How good is CE?

And should I be using decrep? (lost F1 key so skills are abit harder to switch)

Items:
Armour: enigma
Helm: probaly deleruim tiara or a sum circlet if I can find one (char looks matter to me, can't stand most helms or the shako)
Belt: arach
Rings/ammy: soj/+3 sum skill or maras(for +skill to fanat?)
Gloves: Trang or frosties or magefist?
Shield boneflame or spirit? (for +skill to fanat?)
Weap: leoric or beast? Switch: CTA
Boots: aldurs advance or marrow walks?

Merc
Act 1 faith/bramble (do they work together?)
or
Act 2 pride/fort/andys with might (do concentration fanat and might stack?)

Ty in advance for any help! :D

saracen85
07-05-2008, 01:13 PM
how good is CE?
well, imagine casting a skill and all monsters around you die, including those off-screen. that's how good it is. at low player levels of course since the skill doesn't scale up with monsters life at higher p-settings.

weapon choices?
you can use aokl and cta for prebuffing and beast as main slot to boost your skellies' ar/ias/dmg.

merc?
the pride/fort/andy might merc would net you higher skelly damage. of course, infinity is a viable alternative to pride =)

Lih-Kef
07-05-2008, 03:45 PM
Ty for the reply, I think i'm goint to enjoy this char!