PDA

View Full Version : Diablo 3 Information Compilation Thread


Omnicide
07-03-2008, 10:20 PM
Welcome fellow Diablo2.com forumites. Ever since Diablo III was announced, I've found myself checking the gameplay video for any hidden information that might not have been talked about by the narrator. A lot of hidden little things were missing that he said, but the video still gave plenty of info. Anyway, that's what this thread is for. A sort of compilation of any info that might not have been talked about on the Official Diablo III Website (http://www.blizzard.com/diablo3/index.xml). I want to make it specifically clear that this thread is not intended to have EVERY single tidbit of info there is. Anything that's already on the site at this moment is going to be ignored, as the information is already located in one place. With that having been said, let's get to the good stuff.

I. Barbarian Skills

The barbarian uses a TON of skills throughout the gameplay trailer, but not all of the skills are covered. This section will explain the skills that aren't listed on the Barbarian (http://www.blizzard.com/diablo3/characters/barbarian.xml) information page.

I'll start out with debunking some claims of the barb using a "yellow warcry" (http://img.photobucket.com/albums/v311/sirosis85/Diablo/YellowAura.jpg). This not a new warcry, the barb is using Ground Stomp (http://img.photobucket.com/albums/v311/sirosis85/Diablo/GroundStomp.jpg). You can see this because it has the yellow cracks that show when he uses the skill. The yellow shockwave is from him stomping the ground.

Hammer of the Ancients-(Screenshot seen here.) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/HammeroftheAncients.jpg) This is the attack the barbarian uses where it looks like he pulls a huge mace from out of nowhere and slams it into the ground for what seems like massive damage. This is seen in the gameplay trailer when the narrator is talking about switching some skills. As he hovers over this skill this information pops up:

Rank: 4/5
A massive attack that has increased chance to critically hit.
Stamina: 16
Deals 225% weapon damage plus an additional 14 physical damage.
25% chance to critical hit
(Screenshot of this info) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/HammeroftheAncientsInfo.jpg)

Battle Cry-(Screenshot) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/BattleCry.jpg) The new name for Shout. It comes in the form of a blue warcry and does the same job Shout did, increase defense. This is another skill the narrator hovers over and more info is seen:

Rank: 5/10
Shouts out a warning, increasing defense of all nearby party members.
Radius: 15 feet.
Stamina: 35
Additional defense: 200%
Duration: 300 seconds.
(Screenshot of info.) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/BattleCryInfo.jpg)

Furious Charge-(Screenshot) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/FuriousCharge.jpg) This is the attack that looks like the good ol' paladin skill. Seems the barb has learned a version of his own. Unlike the pally charge, this one seems to do damage to what he hits as well as what he goes through on the way there. Yet another skill the narrator hovers over with this info to show:

Rank: 1/1
Charge directly at an enemy, smashing everything in the way.
Current level: 1
Fury: 20
Primary damage: 110%
Secondary damage: 100%
Range: 85 feet
(Screenshot of Info) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/FuriousChargeInfo.jpg)

Whirlwind-This skill IS listed on the barbarian's page, but the video game some more info than just what was listed on the page. This was also found as the narrator hovered over it:

Rank: 1/20
Swirl in a cyclone, delivering attacks to everything in his path.

Current level: 1
Fury: 1
Hits for 25% of weapon damage

Next level: 2
Fury: 1
Hits for 30% of weapon damage.
(Screenshot of Info.) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/WhirlwindInfo.jpg)

II. Witch Doctor Skills

The Witch Doctor wasn't as hidden with his skills, as most of the ones listed on the Witch Doctor's (http://www.blizzard.com/diablo3/characters/witchdoctor.xml) information page. Evenso...there was still some more info to grab using the video.

Horrify-This is the skill that involved a huge spectral version of the WD to appear and scare nearby enemies. After the part in the video where the WD uses Fire Bomb to clear the bridge of the khazra, the WD switched a skill, when he did he hovered over Horrify and this information popped up:

Rank: 3/5
A spectral mask that horrifies all enemies in proximity, causing them to run in fear.
Mana cost: 10
Radius: 20
Fear duration: 1-2 seconds.
Mask duration: 5
(Screenshot of info.) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/HorrifyInfo.jpg)

Wall of Zombies-(Screenshot) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/WallofZombies.jpg) Pretty much what it says. It raises a wall of zombies that attack any monsters that come near. This is the skill the WD switched to on the bridge...and as he did the information hovered over it:

Rank: 4/5
Zombies erupt from the earth to attack your enemies.
Current level: 4
Zombies attack for 15 damage.
Next level: 5
Zombies attack for 15 damage.
(Screenshot of info.) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/WallofZombiesInfo.jpg)

Note: Judging by Wall of Zombies' low damage, I'm lead to believe the monsters they fought were REALLY weak.

III. Equip Screen

There are two instances during the barbarian sequence that we see the equip screen. While you're there you can see five equip slots on the left and five on the right.

Here (http://img.photobucket.com/albums/v311/sirosis85/Diablo/EquipScreen.jpg) is where the equip screen is first shown. The equipment slots are listed below as shown.

Left Side Equip Slots (From top to bottom): Helm, Amulet, Body Armor, Belt, Ring.

Right Side Equip Slots (From top to bottom): Shoulders, Gloves, Pants, Boots, Ring.

I won't list the weapon/shield slots as it should be pretty apparent considering the narrator changes those twice in the video.

I figured I'd also show the barbarian equipped, first showing the drops and then labeling those pieces with him wearing them.

Armor Drop (http://img.photobucket.com/albums/v311/sirosis85/Diablo/ArmorDrop.jpg)
Equip screen with the pieces put on. (http://img.photobucket.com/albums/v311/sirosis85/Diablo/ArmorDropEquipped.jpg)

Also, the barbarian goes through a bunch of weapon changes in the video, so I screenshotted those weapons as well.

First weapon setup. (http://img.photobucket.com/albums/v311/sirosis85/Diablo/FirstWeaponSetup.jpg)
Gaff
[Axe]
51.6 DPS
Attacks Per Second 1.20
Damage: 35-51
Sell Value 187

Spitze
[Axe]
56.4 Damage Per Second
Attacks Per Second: 1.20
Damage: 39-55
Sell Value: 193
Second weapon setup. (http://img.photobucket.com/albums/v311/sirosis85/Diablo/SecondWeaponSetup.jpg)
Heavy Axe of Storms
[Axe]
27.6 Damage Per Second
Attacks Per Second 1.20
Damage: 15-31
+1-42 Lightning Damage
Sell Value: 249

Double Axe of Frost
[Axe]
23.4 Damage Per Second
Attacks Per Second 1.20
Damage: 12-27
+25-27 Cold Damage
Sell Value: 246
The maul. (http://img.photobucket.com/albums/v311/sirosis85/Diablo/Maul.jpg)
Annihilator Maul of Immolation
[Two Handed Mace]
109.6 Damage Per Second
Attacks Per Second: 0.80
Damage 107-167
+25-27 Fire Damage
Sell Value 531

IV. Dropped Items

Just a few of the items that dropped that caught my eye throughout the video.

Elixir of Vitality 1 (http://img.photobucket.com/albums/v311/sirosis85/Diablo/ElixirofVitality.jpg)
Elixir of Willpower 1 (http://img.photobucket.com/albums/v311/sirosis85/Diablo/ElixerofWillpower.jpg)
Minor Power Rune (http://img.photobucket.com/albums/v311/sirosis85/Diablo/MinorPowerRune.jpg)
Minor Lethality Rune (http://img.photobucket.com/albums/v311/sirosis85/Diablo/MinorLethalityRune.jpg)
Minor Energy Rune (http://img.photobucket.com/albums/v311/sirosis85/Diablo/MinorEnergyRune.jpg)
Chipped Star Topaz (http://img.photobucket.com/albums/v311/sirosis85/Diablo/ChippedStarTopaz.jpg)
Ancient Medallion (http://img.photobucket.com/albums/v311/sirosis85/Diablo/AncientMedallion.jpg)
Small Bag
Two-Handed Axe (Purple) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/Two-HandedAxe.jpg)
Short Staff (Purple) (http://img.photobucket.com/albums/v311/sirosis85/Diablo/ShortStaff.jpg)

V. Miscellaneous Stuff

You see the "final" boss of that video well before the characters fight him, seen here (http://img.photobucket.com/albums/v311/sirosis85/Diablo/BossPreview.jpg).

It mentioned before that the WD's Locust spell can be put onto the mongrels. When the female WD comes in her mongrels are on fire. This is because she put Fire Bomb on them in the same way that the Locust spell was put on the male WD's mongrels. Fire mongrel (http://img.photobucket.com/albums/v311/sirosis85/Diablo/fireMongrel.jpg)

Two unique death scenes occur in the "final" boss fight in the gameplay trailer. Follow the female WD first as this is the first one to occur. The boss will grab her, roar in her face and then slam her down at full force, killing her. Female WD death (http://img.photobucket.com/albums/v311/sirosis85/Diablo/FemaleWDDeath.jpg)

The second to suffer is the barbarian as he gets picked up, bitten...and then his body torn in half at the waist. The lower half thrown aside and the top half still in the boss's mouth, intestines and all. Barbarian death (http://img.photobucket.com/albums/v311/sirosis85/Diablo/BarbarianDeath.jpg)

A nice list of tidbits regarding D3 (http://blizzardguru.com/2008/06/diablo-iii-tidbits/)

The Witch Doctor in the video is IN FACT wielding what looks like a short sword or dagger. Not a wand. (http://img.photobucket.com/albums/v311/sirosis85/Diablo/WDDagger.jpg)

The monster called "Walking Corpse" has a chance for its upper half to separate after death with the name "Crawling Torso".

Courtesy of dainbramage: The witch doctor's class-only weapon is a dagger.
From this system it seems quite a few people got the impression that you'll never see items drop that you can't use. For instance, a Barbarian will never see a dagger that only a Witch Doctor can use. This isn't true. There is no effect, or at least no currently intended effect, to restrict which items which classes can or can't see for their respective drops. It's still intended that you could see an item that your class can't use. It's easy enough to drop the item, ask if anyone can use it, or just sell it off of course.
From here: http://www.battle.net/forums/thread.aspx?fn=d3-general&t=80147&tmp=1#post80147

This will obviously be added to as other people as well as myself find other information that isn't listed on the site. I realize this thread isn't "pretty", but I figure I'll get the information out first...then worry how to decorate it. Also, I plan on taking screen shots of each instance as a sort of proof...so you guys know I'm not pulling this out of my ***. I apologize for the low quality pics...and the fact that some of them can't be seen with the white background.

I hope some of you get use out of this thread and find any confirmed (as in not speculation) info that can be added, as I know I'm bound to miss some information. Enjoy.

hiya-warrior
07-03-2008, 11:28 PM
i vote sticky.

Nosferatu
07-03-2008, 11:37 PM
i vote sticky.

`

Omnicide
07-04-2008, 12:59 AM
Even if it doesn't, I'm sure it'll stay up with new info being added regularly.

hiya-warrior
07-04-2008, 02:42 AM
yay for stickey.

also, give me about an hour.. i found a video about d3... but.. iu cant find it.

Omnicide
07-04-2008, 02:59 AM
Is it different from the ones that are up on the site? O_o;

ayeaykay
07-04-2008, 07:39 PM
wow nice...good thing it was sticky'ed. i want to kno the equip of the witch dr. though. the never let him pick up any armor or weapons.

Omnicide
07-04-2008, 10:18 PM
I see him pick up a sash...that's about it. Other than that it looks like he's already equipped to a degree.

Darkness Howls
07-08-2008, 07:30 PM
I didn't see this mentioned anywhere, but if it is already recorded somewhere, sorry.

Anyway, it appears that the Barbarian has no mana...if you look in the video, his "mana" globe is more of a cyan color, whereas the witch doctor's is the same deep blue we're all familiar with...also, the barbarian's skills don't have a mana cost. Instead, he has a "stamina cost" (or so it seems, based on the skill descriptions you've posted), which leads me to believe that he has "Stamina" instead of "Mana", something which serves the same purpose but has a different name, and perhaps is replenished in a different manner (IE, Witch Doctor drinks mana pots, Barbarian drinks Stamina Pots). This makes sense, considering the Barbarian doesn't really use magic so much as fighting techniques.

*Nibbles on kitten*

Omnicide
07-08-2008, 07:39 PM
Makes sense, but there's been mentions of rage or fury being part of the barb's cost, too. Since we have zero idea of whether or not it's mana, fury, rage or stamina...I'm holding off on it.

If it is stamina or something...I'm not sure how that would play out...but it would definitely get rid of any possibility of oskills. Barb can't tele if he has no mana.

Someone in another forum also mentioned that the little square on the left is a symbol showing he's buffed with a certain skill, Battle Cry. And...there was something else they said that escapes me right now.

Shallie
07-08-2008, 09:25 PM
Could be like the warrior in WoW that you have to build up rage to use your skills. Would be nice if a melee char would not have to care about mana unlike in D2.

Omnicide
07-08-2008, 09:32 PM
Eh I dunno. It seems to work exactly like mana...I don't get why they'd change it.

Hesserone
07-11-2008, 04:12 PM
Not sure if I really understand the whole barb not having mana issue. He has to still use some kind of mana for stuff like BO and the move that uses elemental damage (forget what it's called). The whole thing where a barb yells and magically people get more health. I feel like there is something to that. With that being said, it would make more sense that he would have some other kind of drain too, like stamina when he keeps swinging around killin' stuff.

Omnicide
07-11-2008, 04:38 PM
Maybe physical skills sill start taking stamina while magic ones use mana?

Hesserone
07-11-2008, 05:07 PM
Yeah, that's kind of what I was getting at. It would make more sense. Interesting to see what they do though.

Omnicide
07-11-2008, 05:19 PM
It would definitely put more use on the stamina bar. There's just a couple things about that system that would bother me:

1) Early levels just running everywhere runs out your stamina fast. You'd pretty much have to be limited to walking while planning to attack or running without attacking at all. That or be gulping down stamina potions by the beltload.

2) Later on in the game when you have a HUGE amount of stamina...without possibly running out due to a VERY quick recharge while standing still. While I'm not complaining being a barbarian user...I'm wondering how that would fair as far as balancing with mana users.

Hesserone
07-11-2008, 06:54 PM
The whole early level thing happen now with mana. Early level sorcs that go through a mana bulb in 3 fireballs or something like that. Just kind of a think you would have to deal with I guess. Lots of pots....

The whole "super stamina" I guess, with large amount and quick recharge, still kind of happens with mana now. When I do key/mf runs with my light sorc I rarely have to use a mana pot the whole game while teleing/killing without putting a single point in energy.

I guess we kind of see that already with mana. Don't think it would be much different. I just like the whole idea of a barb, or any other char., getting "tired" and losing stamina when using melee type attacks.

Omnicide
07-11-2008, 07:09 PM
Well the difference between stamina and mana is...sorcs don't need mana to keep running. ._.;

That's what I'm worried about. Debating whether I want to run or attack...since doing either would mean losing stamina. Basically...the scenario is if I'm going with a group...I'd lose stamina while running...now we've hit a group of monsters. I'm relatively low on stamina...I could let it recharge and sit or attack and lose it all...therefore having to walk and fall behind...because most random groupings will NOT wait for you. I dunno...I really don't see it working unless something about stamina were tweaked.

Rhd999
07-11-2008, 07:12 PM
Well the difference between stamina and mana is...sorcs don't need mana to keep running. ._.;

That's what I'm worried about. Debating whether I want to run or attack...since doing either would mean losing stamina. Basically...the scenario is if I'm going with a group...I'd lose stamina while running...now we've hit a group of monsters. I'm relatively low on stamina...I could let it recharge and sit or attack and lose it all...therefore having to walk and fall behind...because most random groupings will NOT wait for you. I dunno...I really don't see it working unless something about stamina were tweaked.

Ahh, that could be a problem. Lets hope it doesn't end up like that.

Hesserone
07-11-2008, 07:13 PM
Yeah, I see what you are saying. They would have to change how stamina works in order for it to work alright. I would add a neat little twist if that's what they did though.

Omnicide
07-11-2008, 07:31 PM
It would...I'm just worried about the balance. I mean...a barb is pretty much limited to normal attack in the beginning as it is...to make attacks cost stamina would just make it worse.

Hesserone
07-11-2008, 07:45 PM
Yeah, the only way it would work is modify the stamina or use different staminas like running and fighting stamina. This doesn't make much sense though. Starting to make things to difficult. This would make 4 different things to worry about, life, mana, running and fighting stamina. Oh well. Curious to see what they do.

Omnicide
07-11-2008, 07:47 PM
Lol indeed. That's enough crazy theories from our side it seems.

dainbramage
07-12-2008, 01:34 AM
To me, fury implies that it gets built up as you attack (whether it be normal or skill-based) and is reduced over time. Dare I say it, but like energy in wow.

However, the barb's "mana orbs" weren't depleting in the gameplay trailer. There might be a critical amount of time out of combat where your fury doesn't diminish, which we never hit in the trailer (or else it was simply rigged so as to never decrease, which is equally likely).

If I have to start combat with a normal attack before I can get my hands dirty in a serious way, it'd be annoying. If it acts like mana leech built into my barb... w00t?


--------

For stamina, It'd be annoying assuming that stamina works in the same way as it does in d2.


--------

For your information compilation, the character-specific weapon of the witchdoctor is a dagger.
From this system it seems quite a few people got the impression that you'll never see items drop that you can't use. For instance, a Barbarian will never see a dagger that only a Witch Doctor can use. This isn't true. There is no effect, or at least no currently intended effect, to restrict which items which classes can or can't see for their respective drops. It's still intended that you could see an item that your class can't use. It's easy enough to drop the item, ask if anyone can use it, or just sell it off of course.
From here: http://www.battle.net/forums/thread.aspx?fn=d3-general&t=80147&tmp=1#post80147

Omnicide
07-12-2008, 01:53 AM
Heh that'd be kind of nice if it were an automatic mana leech...but that would mean getting rid of mana leech as we know it.

And the bulb did lower with some skills, but not with others.

dainbramage
07-12-2008, 02:02 AM
Whoops - I meant that there's a fury cost to use a skill, but for every x damage you deal, you get back 1 fury. I.e. whirlwind with a fury cost of 1 needs 100 damage or whatever to get your fury back, whereas furious charge needs 2000 damage to get the equivalent fury back (if it's 1 fury per 100 damage, obviously).



EDIT: Also, I x-edited with you about with witchdoc's daggers. You may want to add that to the compilation.

Omnicide
07-12-2008, 02:06 AM
Ohhhhhh ok...you were talking for fury the whole time. Gotcha. o;

Whoa. Definitely nice find. I haven't gone to the forums all day today. D:

cmlogu01
07-24-2008, 07:13 PM
so this could mean a lot of things. first, origionally there were levels of skills at

level1
level6
level12
level18
level24
level30
im guessing that rank of a move means this, and that the level 1 moves have no rank. next, because some of your attacks listed stamina, I think there is a sort of fatigue factor in this game, and you require stamina for melee attacks, but once you run out of stamina, there must be some sort of penalty

chubbylilmex
07-25-2008, 01:54 PM
We also have to take into consideration that this could be a completely different game. Stamina might not even be used for running anymore (which was an illogical idea in the previous games) and maybe they'll completely be done with os skills. As much as I love D2, I honestly wouldn't want to have waited this many years to see a clone of it, so any changes regarding mana/life/stamina and restoration would be welcome.

Omnicide
07-25-2008, 03:49 PM
It seems kind of illogical to take away stamina for running/walking since they've had it from the beginning. I'm sure they'll still have it for walking/running, but it won't be as big an impact.

Oilerfan
07-25-2008, 04:18 PM
It seems kind of illogical to take away stamina for running/walking since they've had it from the beginning. I'm sure they'll still have it for walking/running, but it won't be as big an impact.

I don't believe D1 had Stamina due to the lack of running

Omnicide
07-25-2008, 04:24 PM
Huh.

I could have sworn I saw a stamina bar for D1 in some Diablo 1/2/3 compilation video. ._.;

Vile
07-25-2008, 04:59 PM
Huh.

I could have sworn I saw a stamina bar for D1 in some Diablo 1/2/3 compilation video. ._.;

Nothing but a very long potion belt.

Omnicide
07-25-2008, 05:24 PM
Yeah.

I blame rap.

LethalBarb
07-25-2008, 06:46 PM
thats pretty tight. im gonna make a hammer of ancients/whirlwind barb fosho.
anyone know the actual release date yet?

Omnicide
07-25-2008, 07:23 PM
If SC doesn't have a release date yet...D3 doesn't.

Flawless
08-01-2008, 10:34 PM
Does anybody know for certain that Diablo3 is free online play?

Omnicide
08-01-2008, 10:38 PM
It's been confirmed and reaffirmed. It's not going to be pay to play as it's not an MMO like WoW, it will be on either a totally new Battle.net or a revamp of the existing one. Since it's on Battle.net that just helps the argument that it won't be pay to play even more.

Flawless
08-02-2008, 05:10 PM
Sweet:)

pingu
08-08-2008, 12:56 PM
does anyone have an idea what attack the WD uses in the movie of 'Mass Confusion'? I don't think it's a regular attack because it leaves some sort of purple puddle beneath the dead enemies, but it could be....his weapon is purple as well....

kenorwoks
08-08-2008, 02:46 PM
Well the difference between stamina and mana is...sorcs don't need mana to keep running. ._.;

That's what I'm worried about. Debating whether I want to run or attack...since doing either would mean losing stamina. Basically...the scenario is if I'm going with a group...I'd lose stamina while running...now we've hit a group of monsters. I'm relatively low on stamina...I could let it recharge and sit or attack and lose it all...therefore having to walk and fall behind...because most random groupings will NOT wait for you. I dunno...I really don't see it working unless something about stamina were tweaked.

i'm sure whatever they are doing it will work somewhat as well as it does now maybe in PvM those red orbs the monsters drop will fill your stamina as well..but i'm sure whatever they are doing they will make sure it works in any instance pvp or pvm

Omnicide
08-08-2008, 02:51 PM
does anyone have an idea what attack the WD uses in the movie of 'Mass Confusion'? I don't think it's a regular attack because it leaves some sort of purple puddle beneath the dead enemies, but it could be....his weapon is purple as well....His dagger does have that purple-y aura.

Archbishop_Lazarus
08-11-2008, 09:31 PM
Well, it's obvious that the guy who did the barbarian's voice has returned (either that or the new guy can sound JUST like him), hopefully Bill Roper will come back *though I doubt it* to do Diablo's voice for a third time. For those who don't know, Diablo did have a speaking line in Diablo 1, http://www.youtube.com/watch?v=edzEG3psUxY&feature=related it's at 1:09.

gestian
08-28-2008, 10:46 PM
i would lie to know what the necromencers are going to be like in Diablo 3 are going to be like. I have been useing necromencers since i started playing diablo. That is esept once i used a barb temporaraly.

Omnicide
08-29-2008, 01:02 AM
i would lie to know what the necromencers are going to be like in Diablo 3 are going to be like. I have been useing necromencers since i started playing diablo. That is esept once i used a barb temporaraly.Nothing's been said about the necromancer being in D3.

Vile
08-29-2008, 01:18 AM
Eh, they said they might bring back some other characters in an expansion, but honestly, I believe as well as hope they don't.

This is D3, its not supposed to be the same as D2.

Omnicide
08-29-2008, 02:02 AM
I don't see the point of a necromancer when the witch doctor does just about the same. ._.

Archbishop_Lazarus
08-29-2008, 02:32 AM
Eh, they said they might bring back some other characters in an expansion, but honestly, I believe as well as hope they don't.

This is D3, its not supposed to be the same as D2.

Did the reminiscent sorceress make d2 the same as d1?
Did the catacombs (which many could agree had similar feel to the dungeon in the previous game) make d2 the same as d1?
Did Deckard Cain being brought to d2 make d2 the same as d1?
Did continued equipment, such as breast plate, make d2 the same as d1?
Did the return of some unique items, like Windforce (bow), make d2 the same as d1?
And most importantly to me...did the continuation of certain spells, such as bone spirit, fireball, fire wall, lightning, nova, etc., make d2 the same as d1?

To say simply that it's "d3, not supposed to be the same as d2" without reasoning behind your statement is not only offensive, but as asinine as my repetitiveness of questions to you starting with "did". As you can see, there were some things continued from d1 into d2, but these things did not make d2 the same as d1. Furthermore, the barbarian is the same one from d2, why does this not make d3 the same as d2? I understand your logic-it's because there were changes added. So what would be wrong if another character returned as long as it had difference and continuation in storyline? Personally, I am actually on your side of not having any more characters return and be playable. Yet to just simply state that a "game is not supposed to be the same" due to a return of a character's playability is just ridiculous. So please, for the sake of whatever, explain.

Vile
08-29-2008, 02:47 AM
Did the reminiscent sorceress make d2 the same as d1?
Did the catacombs (which many could agree had similar feel to the dungeon in the previous game) make d2 the same as d1?
Did Deckard Cain being brought to d2 make d2 the same as d1?
Did continued equipment, such as breast plate, make d2 the same as d1?
Did the return of some unique items, like Windforce (bow), make d2 the same as d1?
And most importantly to me...did the continuation of certain spells, such as bone spirit, fireball, fire wall, lightning, nova, etc., make d2 the same as d1?

To say simply that it's "d3, not supposed to be the same as d2" without reasoning behind your statement is not only offensive, but as asinine as my repetitiveness of questions to you starting with "did". As you can see, there were some things continued from d1 into d2, but these things did not make d2 the same as d1. Furthermore, the barbarian is the same one from d2, why does this not make d3 the same as d2? I understand your logic-it's because there were changes added. So what would be wrong if another character returned as long as it had difference and continuation in storyline? Personally, I am actually on your side of not having any more characters return and be playable. Yet to just simply state that a "game is not supposed to be the same" due to a return of a character's playability is just ridiculous. So please, for the sake of whatever, explain.

I seemed to have missed where I said it was fantastic that the Barbarian is a playable character again or where I said D1 was the same as D2. Yes, the Barbarian is probably one of my favorite characters, but that didn't mean I expected him to be moved over to D3. Once everyone saw there was a Barbarian, it moved straight on to "OMGZ NO NECRO OR PALADIN." Also, yes, the skills from D1 were moved over to other characters on D2, but they were spread throughout the characters to keep it from being EXACTLY the same as it was before. If you've actually looked around, the majority of the people complaining about D3 are complaining because its not exactly the same as D2 which has become increasingly annoying. "D2 is not supposed to be the same as D3" wasn't directed at anybody's post in particular, which is why I separated it from the first part of my post, just to anybody who continues to complain about the differences of D2 to D3.

Archbishop_Lazarus
08-29-2008, 05:59 AM
I seemed to have missed where I said it was fantastic that the Barbarian is a playable character again or where I said D1 was the same as D2. Yes, the Barbarian is probably one of my favorite characters, but that didn't mean I expected him to be moved over to D3. Once everyone saw there was a Barbarian, it moved straight on to "OMGZ NO NECRO OR PALADIN." Also, yes, the skills from D1 were moved over to other characters on D2, but they were spread throughout the characters to keep it from being EXACTLY the same as it was before. If you've actually looked around, the majority of the people complaining about D3 are complaining because its not exactly the same as D2 which has become increasingly annoying. "D2 is not supposed to be the same as D3" wasn't directed at anybody's post in particular, which is why I separated it from the first part of my post, just to anybody who continues to complain about the differences of D2 to D3.

Don't make your post so vague the first time around. The other one, not this one. You made it seem as though you were fine with the return of the barbarian while not wanting the other characters back due to you saying-Eh, they said they might bring back some other characters in an expansion, but honestly, I believe as well as hope they don't. -which is somewhat misleading because you didn't follow up with anything about the barbarian, such as if you're disgruntled or not. The d2 to d1 was an example of what you had previously said and how you said it, (I KNOW you didn't say that) but it's not my fault your post pointed me in that "direction". D3 doesn't need to be d2, but the way you make it sound is as though d3 can't take any influence from d2.

Darkness Howls
09-02-2008, 04:54 AM
Sorry if this has been mentioned, but runewords are out...

http://www.battle.net/forums/thread.aspx?fn=d3-general&t=347009&p=1&#post347009

*Nibbles on kitten*

Omnicide
09-02-2008, 05:27 AM
Yeah, I haven't really been looking up any new info.

Makes me wonder how runes are gonna work since they have nothing to do with gear anymore. O_o;;

Also it looks like pkers have their fears realized...specific pvp modes.

The way it looks...monsters are harder...you're able to heal less often...and there's no longer any runes/runewords to help you. Not exactly sure where I sit on that. If the best things are going to be uniques it's going to be...more like D2 than LoD.

Vile
09-02-2008, 05:35 AM
If the best things are going to be uniques it's going to be...more like D2 than LoD.

Eh, most people can't seem to accept the fact that LoD is an expansion, and that D2 was still a success even before that expansion was ever released =/.

Omnicide
09-02-2008, 05:45 AM
Yeah I guess.

I was kind of looking forward to potential new runewords...and us (by "us" I mean other people that clearly would find out before us) finding out how to make them.

Looks like it's all about perfect gems and jewels now. O: That is, if jewels made it.

TeoJordan
12-19-2008, 05:06 PM
Yeah... i watched the hole programming and every detail of D3 , its gonna be the best seller of year definitely!!! (as d2 was too)

Omnicide
12-19-2008, 05:12 PM
You....do know that statement is pretty bold to say without having any evidence to back it up. O_o

Both the fact you "watched the programming" and it's "gonna be the best seller of the year". ._.

alexmb1314
02-12-2009, 01:50 AM
agreed.....and he probably didn't even consider that SC2 is probably going to be coming out at about the same time as D3........and, on a side note, I'd like to see it be much more difficult to complete the main game than in D2. I'd rather not have it so that everyone can just get rushed, get a few items, and be able to solo hell. Plus, the harder it is to become godly, the less good items those D2 sites will have, and that means less people just buying equipment/chars off the internet and instantly being amazing.

Omnicide
02-12-2009, 02:18 AM
No matter what...those sites will prosper somehow. They have armies of players in Asia that farm for them...so no matter what...they're going to have the edge on that stuff. -_-;

alexmb1314
02-12-2009, 02:32 AM
curse those evil sites.....i hope the brilliant people at blizzard one day find a way to counter them.......even though i doubt they ever will.....

jrob624
03-11-2009, 02:15 PM
Just saw this posted dont know if its true or not yet.

If news aggregation site Kaputik is right, Blizzard Entertainment's highly anticipated action RPG game, Diablo III will go on sale December 24, 2009. While the date seems suspect due to Christmas taking place a day later, it also says that an online multiplayer demo version of the game will give potential players a taste of the action on September 11, 2009.

SexdUp
03-11-2009, 05:07 PM
Just saw this posted dont know if its true or not yet.

If news aggregation site Kaputik is right, Blizzard Entertainment's highly anticipated action RPG game, Diablo III will go on sale December 24, 2009. While the date seems suspect due to Christmas taking place a day later, it also says that an online multiplayer demo version of the game will give potential players a taste of the action on September 11, 2009.

It's also posted on iii.net, but that's big time speculation seeing as they don't provide any sources as to where it's coming from.

Omnicide
03-11-2009, 11:13 PM
Which just further proves Blizzard's "We're not giving out a release date" thing.

Plus....no smart company would put a game for release ON Christmas Eve. It's asking for trouble.

September 11th less trouble...but enough to raise a stink.

I call BS on both.

Rhd999
03-12-2009, 02:12 PM
Which just further proves Blizzard's "We're not giving out a release date" thing.

Plus....no smart company would put a game for release ON Christmas Eve. It's asking for trouble.

September 11th less trouble...but enough to raise a stink.

I call BS on both.

I'm going to pretend it is coming out in September still =D.

FlawlessX
03-16-2009, 02:53 AM
I kinda hate you now....You just made me even more impatient for D3 I hope your happy.Lol Well thanks for the info anyways

Omnicide
03-16-2009, 05:52 AM
Eh....watching the videos have made me want D3 more...not so much rumors about a release date.

Rhd999
03-16-2009, 03:06 PM
Everything makes me want D3 more LOL. Whatever, guess we will have to wait.

SexdUp
03-18-2009, 07:24 PM
Ya the videos were extremely annoying in making me want it to hurry the **** up.

Here's a quote from diii.net:

Q: A poster asked when we’d see 1) substantial new game info, 2) another gameplay movie, and 3) what the next announced character will be.

A:1. Depends on what you consider REAL information. I’m probably not supposed to say that BlizzCast 8 is almost entirely Diablo III related and should be out before the end of the month. It’s going to be a good one and… oh no!
Also I personally love the bestiary updates, and you BETTER like the next one we have planned. Or else…
2. When we’re ready to show something off, we’ll show it off.
3. You’ll find out soon enough.

From Bashiok

Omnicide
03-18-2009, 11:51 PM
It's on a lot of Diablo fan sites. O_o;

Also:

"No more fooling around. D3 fans need some answers.
We've went since Oct. without anything relevant being revealed.

1. Are we going to have to wait until August (Blizzcon) for any REAL information?
2. Are we going to have any gameplay vids like the first ever shown again, or are we just going to have ones like the blizzcon demo gameplay?
3. Whats the next classes?! :P Ok ok ok, I'm pushing the 3rd demand!"

"No more fooling around!? Damn. You're on to me.

1. Depends on what you consider REAL information. I'm probably not supposed to say that BlizzCast 8 is almost entirely Diablo III related and should be out before the end of the month. It's going to be a good one and... oh no!
Also I personally love the bestiary updates, and you BETTER like the next one we have planned. Or else...
2. When we're ready to show something off, we'll show it off. :)
3. You'll find out soon enough."