View Full Version : Diablo 3: Witch doctor.
hiya-warrior
07-03-2008, 10:08 PM
now we know there is a new class called the witch doctor.
But, lets predict some of the skills YOU think he will have.
il go first.
I do belive he will have a summoning tree, so this is my guess.
''Summon lich''
requirment, level 24.
summons a powerful lich with the ability to suck the life from your enemys.
somethin like that
DiabloKnight89
07-03-2008, 10:14 PM
i agree with the summoning tree...i think their going to put in an element tree, such as using fire and lightning and things like that as well, im soo making a witch doctor when it comes out...that is if they dont release a new more badass character than the w.d.
Taurean
07-03-2008, 10:15 PM
now we know there is a new class called the witch doctor.
But, lets predict some of the skills YOU think he will have.
il go first.
I do belive he will have a summoning tree, so this is my guess.
''Summon lich''
requirment, level 24.
summons a powerful lich with the ability to suck the life from your enemys.
somethin like that
No i think it will be lvl 57 and then he swallows the entire enemy and gain their skills
Altec
07-03-2008, 10:58 PM
I'm guessing the WD skill tree will be Disease/Summoning/Potions (based on what I saw in the gameplay video and my perception of a Witch Doctor). I don't think giving him elemental trees makes sense.
Omnicide
07-03-2008, 11:00 PM
Disease/Summoning/(some form of curse...i.e. Horrify/Mass Confusion)
Altec
07-03-2008, 11:06 PM
I don't know, Omni. I just read some of the Witch Doctor page and heres a quote. "assaulting his victim's mind and body with elixirs and powders that evoked fires, explosions, and poisonous spirits."
Not sure how you'd categorize "elixirs and powders" but i'm fairly certain that's going to have a tree. Possibly mixed in with the horrify/disease type spells. Also, we have no idea what the skill system is going to be like. Could be the same, could be similar, or completely revamped.
Omnicide
07-03-2008, 11:20 PM
Yeah...it's kind of hard to categorize the WD's skills.
Do we know for sure theres only three skill trees?
There might be more.
Altec
07-03-2008, 11:24 PM
Do we know for sure theres only three skill trees?
There might be more.
Exactleh.
Taurean
07-03-2008, 11:26 PM
"elixirs and powders"
It actually sounds very cool. Hope there's a crazy amount of them ^^ which takes forever to figure out
hiya-warrior
07-03-2008, 11:27 PM
Do we know for sure theres only three skill trees?
There might be more.
good point
theOG22093
07-03-2008, 11:36 PM
Do we know for sure theres only three skill trees?
There might be more.
Damn beat me to it. Hopefully they incorparate jobs and what not.
Damn beat me to it. Hopefully they incorparate jobs and what not.Erm, I hope they don't.
Thats getting to close to WoW imo, and I don't want a D3 version of WoW.
Night Ranger
07-04-2008, 12:21 AM
Erm, I hope they don't.
Thats getting to close to WoW imo, and I don't want a D3 version of WoW.
Ya WoW is an Ok game and I have plenty of friends who like it but D2 is better and D3 should be like the Diablo series not the WoW...
Altec
07-04-2008, 12:25 AM
It actually sounds very cool. Hope there's a crazy amount of them ^^ which takes forever to figure out
Yeah, I like the idea. It's different. Makes sense for a Witch Doctor too.
good point
Damn beat me to it. Hopefully they incorparate jobs and what not.
Guyz, made the exact same point 2 post before.
Omnicide
07-04-2008, 12:46 AM
Yeah...I pretty much said that we can't figure out how they'd organize skills. ._.;
7th Army V-Iota
07-04-2008, 01:54 AM
I don't know, Omni. I just read some of the Witch Doctor page and heres a quote. "assaulting his victim's mind and body with elixirs and powders that evoked fires, explosions, and poisonous spirits."
Not sure how you'd categorize "elixirs and powders" but...
An Alchemist possibly?
Altec
07-04-2008, 02:11 AM
An Alchemist possibly?
Ohhh Alchemy that makes sense. I could definitely see that. Just gonna have to wait and see though.
DiabloKnight89
07-04-2008, 03:01 AM
actually now that i think about it, the witch doctor might be something like a warlock in WoW, summon pets and demons, damage over time spells=poison..and explosive type spells
dainbramage
07-04-2008, 03:04 AM
No i think it will be lvl 57 and then he swallows the entire enemy and gain their skills
WD =/= Kirby.
Omnicide
07-04-2008, 03:04 AM
WD =/= Kirby.Also.
Rated M=/=Rated T
Legendary Slasher
07-04-2008, 03:40 AM
it would be cool if maybe there was 3 trees but instead of 10 skills maybe have like 15-20 and lvl req like to 50
Omnicide
07-04-2008, 03:41 AM
I don't know, but I think the "Ranks" will have a part to play.
Valanceer
07-04-2008, 08:04 AM
I was wondering would he in a way be the necromancer of D3? accept maybe not bone spells and not Golems and skeletons?
Shallie
07-04-2008, 09:59 AM
The Witch Doctor is not a replacement for the Necromancer. It's a new class that happens to be able to summon monsters as the Necromancer.
And about WoW and D3. I'm sure there will be some elements of WoW in D3. Same as WoW has some of D2. I don't really see why Blizzard should not take good ideas from one game and use it in another.
Taurean
07-04-2008, 10:15 AM
The Witch Doctor is not a replacement for the Necromancer. It's a new class that happens to be able to summon monsters as the Necromancer.
And about WoW and D3. I'm sure there will be some elements of WoW in D3. Same as WoW has some of D2. I don't really see why Blizzard should not take good ideas from one game and use it in another.
True .. to me, the diablo games are the ones that properly invented the level-thing and wow is just a mere copy of diablo. Just more cartoonish-looking, wayyy to big and cost money.
I was wondering would he in a way be the necromancer of D3? accept maybe not bone spells and not Golems and skeletons?
He has so far 1 summon, he does not use bone spells, he does not have golems or skeletons, he does not so far use poison skills, and he does not have curses. How can you relate that to a necro? :rolleyes:
Omnicide
07-04-2008, 12:43 PM
He has curse like spells, he's bound to have more summons and locust swarm acts like rabies.
His summons remind me more of the Druid ones, and as you said Locust Swarm is like a castable rabies. The only thing remotely related to the Nec is that undead wall and the ability to explode things like CE did, only now it's on your own living pets.
Omnicide
07-04-2008, 05:45 PM
Well people have mentioned WD being a sort of necro/druid hybrid. I can kind of see it with the skills that are shown as of now.
I'm glad they put some use to unsummoning monsters though.
And, of course, the ability to infuse your mongrels with other spells is downright badass.
Omni-SPER
07-04-2008, 06:39 PM
He has so far 1 summon, he does not use bone spells, he does not have golems or skeletons, he does not so far use poison skills, and he does not have curses. How can you relate that to a necro? :rolleyes:
Have seen 2 of the WD's summon pets. Later in the trailer the female WD has what seems to look like a Fire Mongrel, BUT instead of it being a different pet maybe it was just enchanted with a different spell. Same as the male WD enchanted the Mongrels with Locust Swarm. :cool:
Omnicide
07-04-2008, 06:55 PM
I already mentioned that in the Information thread.
The female WD imbued her mongrels with the Fire Bomb.
Omni-SPER
07-04-2008, 06:56 PM
Oh ok, i never saw that you said she imbued it with the fire bomb i just saw the screen shot saying it was diff from the male WDs
Omnicide
07-04-2008, 07:02 PM
It mentioned before that the WD's Locust spell can be put onto the mongrels. When the female WD comes in her mongrels are on fire. This is because she put Fire Bomb on them in the same way that the Locust spell was put on the male WD's mongrels. Fire mongrel (http://img.photobucket.com/albums/v311/sirosis85/Diablo/fireMongrel.jpg) O_o;
Omni-SPER
07-04-2008, 09:41 PM
My bad guess i missed it, man you guys sure are picky lol my bad i admit my mistake.
th3pwn1sh3r
07-05-2008, 10:53 PM
well, like in the new vid, when he un summons he has the ability to make a type of corpse explosion from his creatures
if that is actually a skill put in, some points could make that a very important skill
set out your own monsters and when they get too injured, corpse explosion
major possibilities with that
theOG22093
07-05-2008, 11:11 PM
well, like in the new vid, when he un summons he has the ability to make a type of corpse explosion from his creatures
if that is actually a skill put in, some points could make that a very important skill
set out your own monsters and when they get too injured, corpse explosion
major possibilities with that
A moving, monster seeking corpse explosion. Makes W.D. the new Paladin...
A moving, monster seeking corpse explosion. Makes W.D. the new Paladin...We have no clue if this does even close to the same damage as CE does though.
theOG22093
07-05-2008, 11:31 PM
We have no clue if this does even close to the same damage as CE does though.
*Edit, nevermind it will most likely be a designated damage, not a percent.
Omnicide
07-07-2008, 12:03 AM
I'm just glad there's something useful about unsummoning other than getting summons out of your way in a hall.
Omni-SPER
07-07-2008, 12:27 AM
Yeah, nice they put a use to unsummoning minions.
Omnicide
07-07-2008, 12:40 AM
The different things you could put on minions is a damn genius aspect, too. Put one with Fire Bomb, one with the locust spell and others with whatever. A whole bunch of minions all affecting monsters at the same time.
Daventry
07-07-2008, 08:44 AM
The different things you could put on minions is a damn genius aspect, too.
Damn right, especially against immunes! I'm still going to play a female WD, unless she is weaker for some reason. I seriously doubt that though.
Omnicide
07-07-2008, 08:46 AM
That's a pretty good point. I never thought of immunes. It pretty much just gives you anti-immune power. Nice.
JaBaSh
07-07-2008, 09:48 AM
Wall of Zombies!!! *eye shines*
Hope you could enchant that one with fire or locusts also.
Also hope Mongrels aren't only summons. Spirits? Jungle creatures?
Spells as Confuse and Terror shown, point to possible "mind controll" tree, so I guess some sort of Conversion or Attraction could be possible.
All together, I like WD as it's shown, and I'll probably play male character. His VooDoo like howls and orders are pretty well done, and fun to listen.
Shallie
07-07-2008, 04:17 PM
Yeah the WD looks awesome. I mean the guy who got the idea with the wall of zombies is a genius and the enchanting thing on your summons will give you a lot of flexibility. I love that.
But I'll probably start with a melee char again, just to find out that a range one would be, not the better, but probably the easier char to start with.
Omni-SPER
07-07-2008, 09:42 PM
Yeah i love the idea and aspect of being able to imbue pets with DoTs, DeBuffs, and possibly Immunities.
Rhd999
07-07-2008, 11:20 PM
The WD's flexibility with his summons and what he can do with or without them make him look VERY viable. I may try him out first, depending on the other character choices.
eA.Kain
07-07-2008, 11:31 PM
Potions and Witch Brew ( you can create a pot of witch brew that will hurt your enemies lv 29)
bardos
07-09-2008, 06:32 AM
wd looks awesome
DarkPrinceLoki
07-10-2008, 11:12 PM
Are we even sure that there are still skill trees? Maybe its just huge tab with all the skills and when one becomes avalible you can dump points into it.
personally though if there is a skill tree it would sound more like: Familiars, Alchemy, Curses. Take a look at the story behind the witch doctor, a shamen of the lower jungles, far south of kurast (the necros trained in the kurast region). a race of people who's "religion" involves corpses, and the secrets of the body and the borders of death. they start tribal wars just to replenish their corpse supply. In any type of modern "primitive" tribe the witch doctor is in charge of speaking with the gods, protecting & healing the tribe with arcane magic, and cursing the tribe's enemies. we can assume that the WD would be in contact with spirits, which would involve his familiar tree. summoning demonic cats (mongrels) great serpents, whatever you might imagine. Alchemy is not just the pursuit of changing base elements into gold, but it also involves powerful mixtures that can poison, confuse, reanimate, or destroy. we've also already seen mass confusion and terror spells, which are very similar to a necro's curses, so lets just call them curses. I got more to say, just give me more time to word it better. your opinions?
Omnicide
07-10-2008, 11:18 PM
Heh...I'm trying not to group the WD's skills just yet. But I will say he can summon, curse and use some skills to defend himself.
Shallie
07-11-2008, 06:08 AM
I'm pretty sure there will be skill trees. At least I've not seen any indication that there shouldn't be any.
What the WD's trees will be named is hard to tell. We can only guess as there are lots of possibilities.
dainbramage
07-11-2008, 12:19 PM
What the WD's trees will be named is hard to tell. We can only guess as there are lots of possibilities.
Cool spells | Cooler spells | OMFG WALL OF ****ING ZOMBIES!!!11!!!!!!!11@!@!1211!
EDIT: Yes, wall of zombies should have its own entire skill tree.
Omnicide
07-11-2008, 12:53 PM
Each progressive skill in that tree would be "Add one more awesome zombie". o;
Heh...I'm trying not to group the WD's skills just yet. But I will say he can summon, curse and use some skills to defend himself.
Jus like the necromancer? xD
Summons.... curses.... poison/bone spells. Except with the WD it's not bone spells. o.o
Shallie
07-11-2008, 04:37 PM
Jus like the necromancer? xD
Summons.... curses.... poison/bone spells. Except with the WD it's not bone spells. o.o
Nah I'm pretty sure the WD's skill trees will get new names. Maybe minions instead of summons...
Omnicide
07-11-2008, 04:37 PM
OMG NO KUZ NEKRO PWNZ DA WD CUZ DA WD LUKZ GHEY
DarkPrinceLoki
07-11-2008, 05:20 PM
regarding what seems to possibly be a low damage from the zombie wall, it shows 15 damage, would it be kind of like firewall where its that 15 damage per second/zombie swing? in that case there was like 30 zombies in that wall each one wildly swinging at the brain container (demon whatever, zombies love brains!), scaling it 30*15 = 450 damage, then again your not gonna have each one hit a single monster, so the scaling wouldn't be that terrible, but they attack constantly too like a rabid weazel. Then if you can enchant them ala locusts or firebomb, then WOW its a flesh devouring wall of death, that spreads the plague!
dainbramage
07-12-2008, 02:05 AM
Each progressive skill in that tree would be "Add one more awesome zombie". o;
Zombie wall
Add a zombie to the zombie wall
Increase the damage of the zombie wall
Increase the hp of the zombie wall
Zombie wall mastery
etc.
Thadius Moor
07-14-2008, 11:46 AM
I'm sure there ill be some skill tree for potion making --> medicine/poisons/curses/thrown vials of noxious gases...
And summoning/familiars seems logical...
The zombie wall sounds kool...
There will most likely be more than just 3 skill trees though, since it is a new version, they may have added more functionality that ever seen on previous games.
That's my 2 cents...
:cool:
Daventry
07-17-2008, 02:28 AM
Both Deckard Cain and Meshif comment that Kurast was once a beautiful place to live, but has changed much since the forces of Mephisto have waged war upon the town and its inhabitants. Kurast, out of all the besieged towns visited within the battle against the Burning Hells at the time of Diablo II, seems to be the most hard hit of them.
It is clear that the town once extended far beyond the dock area. The reason the dock area is the only inhabited part left is because Ormus cast a protective barrier upon the town, but could only do so in the dock area. All the thousands inhabitants of the mighty city have either been killed, corrupted, or retreated to the Docks.
The Dark Wanderer is seen leaving the Kurast Docks upon the arrival of the Hero.
This article is a stub. You can help the Diablo wiki to become more awesome by expanding it.
The WD is a great new character to bring into the game. They can totally make it fit into the story line. It's not as weird as some people make it out to be, since it's something different.
cmlogu01
07-24-2008, 07:08 PM
proabably a more intriquite move than the sorc firewall where the wall follows your cursor, but the longer you make it, the more mana it drains
oh, and i guess itd be a level24 move
chainsoar
08-15-2008, 07:36 AM
Seems to me, the Witch Doctor is basically loosely based around a shaman-type idea, right? So I reckon that his powers and skills will centre around natural forces and maybe a little bit of voodoo type cursing, the latter part seems likely after seeing the use of the disease spell in the demo video.
Raigntk
08-15-2008, 03:30 PM
honestly i doubt he will do much with potions becuase the only thing we ever need on d2 is full rejuvs. i really dont see why they would make a class tree out of potion making...that would be boring.
pingu
08-15-2008, 03:43 PM
Oil potion, explosive potion, choking gas potion,...
that seems something you could work out into a potion skill tree IMO
Raigntk
08-15-2008, 04:42 PM
Oil potion, explosive potion, choking gas potion,...
that seems something you could work out into a potion skill tree IMO
yep...he's lost it...he's finally gone crazy...
kenorwoks
08-15-2008, 07:47 PM
honestly i doubt he will do much with potions becuase the only thing we ever need on d2 is full rejuvs. i really dont see why they would make a class tree out of potion making...that would be boring.
this is not d2 this is d3 and as for it being boring i dont think it would be...making fire bombs or like they were saying earlier like poison dust or poison bombs..anything really it sounds liek that deffinatly could be a skill tree
edit:
maybe confusion dust or something who knows really
Raigntk
08-15-2008, 09:38 PM
this is not d2 this is d3 and as for it being boring i dont think it would be...making fire bombs or like they were saying earlier like poison dust or poison bombs..anything really it sounds liek that deffinatly could be a skill tree
edit:
maybe confusion dust or something who knows really
what are you crazy too? why would i want a skill build off of potions? that would get boring uber fast. I just feel it would be kinda stupid to make a whole skill tree with potion crp. how the hell would that work good in pvp?
what are you crazy too? why would i want a skill build off of potions? that would get boring uber fast. I just feel it would be kinda stupid to make a whole skill tree with potion crp. how the hell would that work good in pvp?
You know whats also dumb? Using an entire skill tree for curses. I mean, we don't use half of them, and how could you use that for pvp?
...wait a minute...
Omnicide
08-16-2008, 12:06 AM
Considering a bomb is kind of a mix of powders and such it can maybe be a form of "potion". Who says that all of his skills have to involve MAKING potions...since it's pretty clear that he wasn't wasting time making those fire bombs in the vid. My guess is these potions would be used as an attack...not for physically making potions like you know them in D2. I mean, hell, fire bomb is basically like the oil potions in D2. -_-
Raigntk
08-16-2008, 01:12 AM
lol after actually thinking it out a bit some enhance pots wouldnt be so bad.
Thadius Moor
08-16-2008, 05:24 AM
My vision of potions is as attack and/or combat assist items.
The WD would need the skill level to produce and equip certain potions and those potions would have various effects, depending on the level of potion, your skill level with them, and what you use them for.
Example:
A fire (or other element) potion, a potion that can inflict fire (or other element) damage based on your character and/or skill level.
A stat/resist boost potion, a potion, when thrown at a party member, or consumed by yourself, boosts their/your stats and/or resists instantly.
A summon potion, a potion that, when broken out of it's vial, causes a monster (various, monster lvl depends on your character and/or skill level) to instantly spawn and begin attacking all other monsters around your party, possibly based on a time limit of how long it can live.
A teleportation potion, a potion that, once broken from it's vial, instantly teleports you and any party member within a set range up to 10-15 spaces away or towards enemies, could be useful if you get gang-piled as a quick short-ranged escape or a quick way to jump into the fray of battle.
I could think of literally hundreds of potion concepts...
pingu
08-16-2008, 07:36 AM
You know whats also dumb? Using an entire skill tree for curses. I mean, we don't use half of them, and how could you use that for pvp?
...wait a minute...
pwnt.
dainbramage
08-16-2008, 01:49 PM
how the hell would that work good in pvp?
Considering the same applies to every AI skill, all but 2 stunning skills, half the converting skills, as well as a bunch of damage skills in d2...
Potion-crafting could be interesting, or could be a complete and utter epic failure. I don't see all that much middle ground.
Raigntk
08-16-2008, 03:27 PM
Considering the same applies to every AI skill, all but 2 stunning skills, half the converting skills, as well as a bunch of damage skills in d2...
Potion-crafting could be interesting, or could be a complete and utter epic failure. I don't see all that much middle ground.
...next time make sure you read to see if i didnt change my mind or something...because if u look up near the top of page 8 u will see i did.
Archbishop_Lazarus
08-16-2008, 06:03 PM
...next time make sure you read to see if i didnt change my mind or something...because if u look up near the top of page 8 u will see i did.
Even if one of his skill trees actually consisted of creating potions I don't think it would be that bad, really. I'm sure there'd be some interesting stuff involved. And besides, theres always the other two trees. I thought everyone's typical advice was to "NEVER split points between all three trees" anyway?
And yes, I did see that you changed your mind, by the way.
LethalBarb
08-17-2008, 01:53 AM
Thats getting to close to WoW imo, and I don't want a D3 version of WoW.
vouch
Daventry
08-17-2008, 04:35 AM
Not to be rude but it has been forever and ever long....
D2 has been gone and is nothing but what once was. I don't want a new computer to play the game, that's all. I don't want a new DVD player, a HD TV with optic online and my whole collection of movies and music to be a waste.
If it might be like WoW is the least of my worries.
Archbishop_Lazarus
08-17-2008, 11:13 PM
Not to be rude but it has been forever and ever long....
D2 has been gone and is nothing but what once was. I don't want a new computer to play the game, that's all. I don't want a new DVD player, a HD TV with optic online and my whole collection of movies and music to be a waste.
If it might be like WoW is the least of my worries.
I understand what you mean, and then there are the people that think your selfish just because you aren't willing to buy a new computer for D3, which really pisses me off. Not everybody can AFFORD a new computer, nor should anybody have to feel compelled for one-just for a new game.
However, I am torn with this issue. If D3 is top of the line, then it will need a top of the line computer to run. Everybody wants it to be the best that it can be, although that means a better computer for some. I don't know if it would be as good as it can get if Blizzard were to cater to us who can't afford, and really don't even NEED a new computer. I'm sure that they can manage to create a great game that can still be run on (what many would consider "older") systems though. Have faith though, I believe they can do it...with their past games, they were compatible with many of the older systems while being great for the new ones.
Thadius Moor
08-17-2008, 11:31 PM
I think, at most, people will need to upgrade their video cards for D3, but other than that, I'm sure the Blizzard team has taken into account the vast number of players who have computers that are not exactly top-end systems.
I'm sure the game will still be usable by systems with at least 1.5+ GHz, so that shouldn't cause too many people to have to upgrade that much...
But judging from the graphics, it's likely people will need at least 32 meg video cards or better.
Archbishop_Lazarus
08-17-2008, 11:35 PM
I think, at most, people will need to upgrade their video cards for D3, but other than that, I'm sure the Blizzard team has taken into account the vast number of players who have computers that are not exactly top-end systems.
I'm sure the game will still be usable by systems with at least 1.5+ GHz, so that shouldn't cause too many people to have to upgrade that much...
But judging from the graphics, it's likely people will need at least 32 meg video cards or better.
Agreed, I don't think Blizzard would be too mean to some people to make them get a whole new system.
Omnicide
08-17-2008, 11:51 PM
And if the game runs horribly the people with lower end comps *coughs and raises hand* and put the settings lower so it can run smoother. ._.;;
But that's because I'm running on a laptop with a piece of **** integrated graphics chip. I plan on getting a newer comp by the time D3 comes out...note how I say plan. -_-;
dainbramage
08-18-2008, 01:05 AM
...next time make sure you read to see if i didnt change my mind or something...because if u look up near the top of page 8 u will see i did.
Considering I was addressing a different point than what you changed your opinion on...
EDIT: On the 'new' topic, some of the physics can be avoided, some can't. For example, turning off sending corpses flying would be much less CPU-intensive, but environmental destruction (i.e. barb knocking a wall on zombies in the trailer) won't be avoidable.
I'd hazard a guess that a 128mb graphics chip would be the very minimum. Definitely nowhere near 32mb.
Hesserone
08-18-2008, 07:01 PM
I plan on getting a newer comp by the time D3 comes out...note how I say plan. -_-;
Same. How come money is such a pain to get? The whole working thing....
Thadius Moor
08-18-2008, 11:06 PM
"I'd hazard a guess that a 128mb graphics chip would be the very minimum. Definitely nowhere near 32mb."
I knid of hope it does not go that far up cause then alot of people might just have to upgrade their entire computers...
I guess we will just have to wait and see.
My card is 64 meg, but if it goes to 128 meg, then I would have to see if my system can use that size card. I'm keeping my fingers crossed...
=]
Archbishop_Lazarus
08-19-2008, 02:41 AM
Same. How come money is such a pain to get? The whole working thing....
Not everyone in this world has a high-end paying job.
See, in the REAL WORLD there's such a thing as people having a job, saving money, and not buying what is wanted but what is needed, and still having trouble getting by.
Thadius Moor
08-19-2008, 03:41 AM
Cost of living is on the rise everywhere and as is, the wallet is very hurtin' and getting a new and higher end computer is just not in my budget.
I will likely be able to get a new video card, but if it requires more than that, I may just be S.O.L.
Omnicide
08-19-2008, 04:05 AM
Indeed.
If things keep up like this, I'll be able to afford the RAM upgrade and that's it.
I want to get a better processor...but after reading how to install those things...forget it...
Thadius Moor
08-19-2008, 04:47 AM
Not to mention CPU's these days are very easily damaged by E.S.D. (electro-static discharge) and that's a major thing since CPU's are one of the more expensive parts of a computer these days.
Omnicide
08-19-2008, 02:22 PM
Eh...you could get one of those wrist thingies that stop ESD, my deal is mostly just the process of installing it...plus getting that thermal paste just to get a new processor.
I really need to move up from 1.5 Ghz though. ._.;
LethalBarb
08-20-2008, 05:50 AM
well its ez to save money by just cutting down on minor wants :D
dainbramage
08-20-2008, 07:14 AM
Eh...you could get one of those wrist thingies that stop ESD
Or you could just, you know... touch the ground.
EDIT: warcraft 3 had a recommended 32mb graphics chip. Compare the trailer's graphics to those of war3...
Omnicide
08-20-2008, 01:30 PM
Or you could just, you know... touch the ground.Eh...apparently you can still store static? I dunno how it all works, I've just seen it recommended a lot to wear those if you're taking a computer apart.
EDIT: warcraft 3 had a recommended 32mb graphics chip. Compare the trailer's graphics to those of war3...Wow...guess I'm safe. My integrated one runs at 252MB max. But then again...integrated. >_>
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