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XxXJustinXxX
05-11-2008, 11:00 PM
ive only been playin diablo 2 lod for bout a month, and multiplayer for bout 2 weeks. anyways, my question is, what is a fishymancer???? ive heard bout em but have never seen a guide on how to build one, this might have been the dumbest question ever but like i said im a noob lol, i usually go sorceress but id like to try necro cuz summoning seems fun, any help or links to guides wud b appreciated, thanks in advance!

k nvm i jus seen that there was already a thread for it i jus missed it, my bad lol

Skullcaptain
05-11-2008, 11:13 PM
Fishymancer. (http://forums.diabloii.net/showthread.php?t=349093)

For reference ;)

theOG22093
05-11-2008, 11:13 PM
FishyMancer- Summoner that uses Skellies/Revives/Golems in conjunction with CE(Corpse Explosion).
20 Skelly/20mastery/20Revive/20Mage/1Corpse Explosion is the recommended I think.

Skullcaptain
05-11-2008, 11:22 PM
Wrong ;)

20 in Raise Skeleton
20 in Skeleton Mastery

This two skills boost up your skeletons

20 in Corpse Explosion

This one helps you to clear mobs of mobs (!) faster and to aid your skellies who are doing the dirty job for you.

theOG22093
05-12-2008, 12:09 AM
I would never put 20 hard points in CE...

XxXJustinXxX
05-12-2008, 01:24 AM
so can it really solo hell naked or is that jus ppl blowin smoke lol

Omnicide
05-12-2008, 01:36 AM
You have to be really patient...but it is possible.

mephiztophelez
05-12-2008, 01:46 AM
I would never put 20 hard points in CE...
you're seriously nerfing your fishy if you don't.

max CE is a wonderful thing.

so can it really solo hell naked or is that jus ppl blowin smoke lol
yes, they can solo hell naked. in hardcore even.

people who try this tend to max out Dim Vision.

XxXJustinXxX
05-12-2008, 02:26 AM
k thx for all the info!

theOG22093
05-12-2008, 02:48 AM
you're seriously nerfing your fishy if you don't.

max CE is a wonderful thing.


yes, they can solo hell naked. in hardcore even.

people who try this tend to max out Dim Vision.

The only time I would even consider maxing CE is if I planned on soloing the entire game naked, which isn't a good idea. Besides that, no more than 5 into it for me, but mostly a 1 point wonder.

mephiztophelez
05-12-2008, 04:24 AM
i think you're nerfing your summoner. big time.
here's my build (http://forums.diabloii.net/showthread.php?t=632493).

10 skelly's + golem + merc + amp & a big CE radius = ez hell.

if you're running with tons of +skills gear, sure, i suppose you could skimp on CE a bit, but hey, the damage of CE is the same regardless of how many points you put into it, but with more points, you damage more monsters with each CE.

kwittstruck
05-12-2008, 05:01 AM
having CE at 10 gives you a range of 8.6 compaired to maxed with range of 15.6. Most of your + skills will be for all, or just to summon tree as your skeles need all the boost they can get, so safe to say another 5 to CE from all skills range makes 18.6. so thats pretty much full screen from one end to the other. 1 or 2 critts, and well you got a series of nukes going off. i would redommend goign for decrypt which is 4 pts, maxing CE Skele master and skeleton and jsut 1 point in anything else.

Skullcaptain
05-12-2008, 05:17 AM
It's no point "argueing" further.

We stick to the guide. People can alter whichever they want. I posted the link to the guide who created this build, just follow that guide and you won't regret following it.

XxXJustinXxX
05-12-2008, 09:01 AM
yeah i like the idea of max corpse explosion when u get to hell so imma probly go that route

Skullcaptain
05-12-2008, 09:29 AM
With 20 CE, you can blow away the mobs lot's easy, so lessen your skellies' work, and speed up your leveling and questing ;)

PhonixOfKL
06-03-2008, 07:48 PM
I dont understand the points into dim vision ~.-

Omnicide
06-03-2008, 08:23 PM
Monsters won't be able to see you, it works at a wide radius and by the time they see ANYTHING, it's too late as your skeles are already on top of them so their focus is on the skeles...not you. With enough levels, Dim Vision makes it so they practically have to be right near you in order to even notice you.

saracen85
06-04-2008, 04:06 AM
gloams can't cast lightning on you. that is one great reason to use it at all..

Little-Cheeze
06-05-2008, 10:08 AM
fishymancers rule!!!

Taurean
06-05-2008, 10:24 AM
Gloams usually cast lightning too fast before you can even react by casting Dim vision in my opinion. Three gloams casting lightning at you = FHR lock and you`re in trouble. And Necromancers don`t have high life in any case, so high Lightning resistances and Absorb would be your best bet.

Even if you have skeletons on top of them, their lightning will pierce and maybe hit you as well.

saracen85
06-05-2008, 11:00 AM
Gloams usually cast lightning too fast before you can even react by casting Dim vision in my opinion. Three gloams casting lightning at you = FHR lock and you`re in trouble. And Necromancers don`t have high life in any case, so high Lightning resistances and Absorb would be your best bet.

Even if you have skeletons on top of them, their lightning will pierce and maybe hit you as well.

usually people cast dim vision before entering uncharted areas. with high enough level, it covers quite a large area. well, at least that's how i use the skill.

mephiztophelez
06-06-2008, 12:14 AM
Gloams usually cast lightning too fast before you can even react by casting Dim vision in my opinion.
which is why you cast Dim Vision out at the edge of your screen regularly. the curse radius centres on where you cast it, not on your necro.

so casting Dim out at the edge of the screen shuts down everything for nigh-on another screen past that.

seriously, a high-level Dim Vision can do incredible things when used correctly.

another handy little curse is Attract. throw that onto some monster and watch as everything else attacks that creep. you can even Dim a group of monsters, then tag one of them with attract.

Taurean
06-06-2008, 12:46 AM
Alright, sounds very convincing both of you.

Omnicide
06-06-2008, 01:18 AM
Hah...never heard of that trick with attract. Nice.

DarthRane
07-05-2008, 11:48 PM
I would say attract is more useful than dim, because even making it harder to see they still attack your skellys, but attract makes it so they don't even attack them, but its also good for crowd control for that unfortunate time you walk into an ambush.
Attract + amp damage or attract + dim as mentioned above. But i personally find attract more useful than dim, but thats just me.

I would put 1 into the major curses attract amp damage decrep dim and such, then you decide for yourself which ones you prefer.

hiya-warrior
07-06-2008, 12:00 AM
Gloams usually cast lightning too fast before you can even react by casting Dim vision in my opinion. Three gloams casting lightning at you = FHR lock and you`re in trouble. And Necromancers don`t have high life in any case, so high Lightning resistances and Absorb would be your best bet.

Even if you have skeletons on top of them, their lightning will pierce and maybe hit you as well.

my bone necro, necroominister, had 4.4k life.

Valanceer
07-08-2008, 07:21 PM
ok if u ask me a fishymancer is just a skelo necro with ce i mean i would never think of it but i would have to agree on the attract thing that sounds sweet