PDA

View Full Version : hlp with barb build


Midnight Mustang
01-03-2008, 12:40 AM
ok i was thinking of useing a warcryer for lld i would prolly use 2 spirits prolly in some cs,, pesent hat,,vmage,2 sojs, im not sure it was just an idea plz give feed back

3DS
01-03-2008, 03:08 AM
I would go with a +2warcry//20fcr//xx circ or a +4 war cry barb hat instead of pcrown. I'd also look up the appropriate FCR BP's for barb's...I don't know them off hand, but I'm sure there's a link for them around here somewhere.

I'd also use a +2wc//10fcr//xx ammy...I actually have a few of these (lvl 30)...If you're WestNL you're welcome to one.

dainbramage
01-03-2008, 07:15 AM
Not enough damage for it to work. You can maybe stunlock (if you're lucky) someone to 5/6 hp, then you're out of mana and it's time to get wtfpwned. Alternatively, you'll get killed before you can get in casting range.

Sgt-Tancred
01-03-2008, 09:00 AM
I would say that its not even worth it to play that char it sucks really bad.

its a small amount of dmg and they have to come pretty close for u to get them.

3DS
01-03-2008, 10:43 PM
It's a unique build, and while not as effective as others, can be fun to play anyways.

Don't listen to the haters.

MadMardegan
01-03-2008, 11:27 PM
Me and my mate are in the middle of building duellers to team duel. He's building a Singer and I'm building a Smiter. Whoever meets us will be stunned to **** :p

dainbramage
01-04-2008, 01:24 AM
Don't listen to the realists.
Fixed it for you.

A level 16 warcry (1 hard + 5 hat, 1 armour, 4 weapons, 2 rings 2 amulet, 1 BC), as synergised at it can be at level 30 will deal 403 average damage physical damage, and cost 25 mana.

403/6 = 67 pvp damage. Consider that it has a tiny area of effect, and that at level 30 a barb has no good method of getting around. You might be able to kill some melees with it (read: smiters. Maybe), but shieldless (above was with dual spirits. With wep/max block, you'd have significantly less life, mana and damage) you'd last all of about 2 seconds with a melee at your feet, if that. You won't be able to get in range of a ranged opponent before being killed.


Alternatively, look at it another way:

403 physical unblockable damage every 8 frames, compared to:

1.7k unblockable magic damage every 9 frames (hdin)
2.3k unblockable physical damage every 11 frames (windy)
3k blockable physical damage every 4 frames (zealot)
600 unblockable physical damage every 6 frames (smiter)
2k blockable physical damage every 2 frames (ww)
600 blockable physical, 1k blockable poison damage every 3 frames (kicker)
9k blockable physical burst damage (charger)
2.6k blockable physical damage (bowie)
7k unblockable lightning damage (cs)
3k unblockable fire damage (fball)

etc. Outdamaged in all cases, and outranged in the massive majority.

2.0
01-04-2008, 01:29 AM
Warcry is blockable though.

Making it even more useless. @_@

dainbramage
01-04-2008, 01:30 AM
Warcry is blockable though.

Making it even more useless. @_@

Blah. Shows the last time I paid attention to the build (for pvp, monster block is hardly important in pvm) rather than laughing at it.

3DS
01-04-2008, 02:13 AM
Listen...the poster asked for advice on building a lld wc baba...not building the godliest lld ever.

If you want you may start your own thread about how a dual spirit fb/es sorc is the best lld you can make or whatever.

Not everyone is frothing at the mouth to make the best lld...some people just like to try interesting builds and have fun with them.

If the original poster wants, I will clean up the spam in this thread.

2.0
01-04-2008, 02:16 AM
You ever think he didn't know how atrociously bad it would be?

And, by Dain stating what he just did, just saved him time and effort of building a horribly bad character?

If he wants to build it, he can...but, It's not going to be able to kill a damn thing. :/

dainbramage
01-04-2008, 02:40 AM
What 2.0 said. I don't demand to be some overwhelmingly awesome char, but seriously, a wc barb will get destroyed by any other build LLD. I don't find that fun, and I'm masochistic enough to get a naked barbarian with no merc to act 2 in hardcore just by punching everything in my way.

It's not spam, it's proper good honest advice. Now stop powertripping.

Sophist
01-04-2008, 03:09 AM
Ease up, 3DS was being helpful. There's a good amount of advice, if critical. Let's just be polite, shall we dain? :)

Midnight Mustang
01-04-2008, 04:14 AM
thanks ,,,,,all in all i think it would be fun char to play

dainbramage
01-04-2008, 04:43 AM
If you want to build one, the build shouldn't be too difficult to make, hat aside.

1pt war cry, battle orders, battle command.

Skills: Max battle cry as a synergy, and also is useful against melee opponents. From here, you'll need a split of increased speed and other synergies, and I have no idea what the best split is. 1pt IS may well work, or else get it from your hat as a staffmod if possible.

The build, if you choose to accept, would look like this if I were making one(note that for rares, affixes and staffmods are listed in order of importance, the first listed is the most important, then the 2nd etc).

A.K.A. Gear:
-2 warcries/3warcry/3increased speed/3bo barb hat with 2soc/life/mana/stats, socketed with P skull(s)
-2 warcries/10fcr/etc amulet
-Spirit CS (eth for style points: you NEED this to be 35% fcr)
-Vipermagi, socketed with p skull. The better the res and mdr is... the better.
-Rare deflecting/ed/2soc/fhr grim shield, socketed with dex/dtm/-req jewel(s). Don't bother going under 43 str req, for the record an eth/rep deflecting with ~100% ed would be orgasmic, but unlikely to happen and not worth wasting on a warcry barb.
-Magefists
-10%fcr/24fhr/stats/life caster craft belt. FCR must be 10%, and the fhr will be the most useful thing you can get out of the belt as it helps a lot for the 86% breakpoint. Life/stats is secondary.
-2x SoJ
-Sander's boots. I'd take them over cow kings for their extra fr/w.
-Charms: life/mana and life/frw sc's
-Switch: May as well be 2x 2bo sticks, or 2 spirits. For the extra 2 points of BO/shout.

Statwise: Enough strength to wear your grim shield (your barb hat better be light, or else... rawr), dex for max block, rest in vitality.

Notes on gear: I considered sigon's shield, however the fact that it's a heavy shield will kill your frw, which is bad considering your AoE.



Pros: Errr, high life? You're almost as durable as a sorc, w00t.

Cons: A lot.

Being able to kill the person you're duelling, mostly (duh). The above gear just scrapes 8 frames (hits the 105% fcr breakpoint precisely with perfect spirit/caster belt) which will be an okay stunlocker, it will get you 3 or 4 hits before they get our of your attack range. This will correspond to around 150-200 damage after pvp, before any iDR or %DR (yes it is possible to stack enough iDR to totally nullify your attack).

Getting into range is a major problem, as is dishing out damage quickly enough. Most builds can afford to tank you, and when you're the semi-melee guy, that's not good.

Getting into range will be frustrating to say the least. Here is where sanders boots and frw charms come into effect, as does increased speed. Keep in mind that increased speed will help get you into range, but investing in it will reduce your damage, making you less potent once you're there, and easier to simply out-tank.




Honestly, against built LLD's you'll have a ridiculously tough time. Against random pubs, you'll be able to stomp them, but honestly not as easily as you should. One advantage of having a warcry barb is that you won't get called a hacker as much by the random level 70s that you kill.


EDIT: Wall of text ftl. Made it readable.

Midnight Mustang
01-04-2008, 05:35 AM
thanks,,,,i think this would be a fun char to play

Sgt-Tancred
01-04-2008, 10:01 PM
R u still gonna do it ?? why?!

3DS
01-04-2008, 10:25 PM
Getting into range will be frustrating to say the least. Here is where sanders boots and frw charms come into effect, as does increased speed. Keep in mind that increased speed will help get you into range, but investing in it will reduce your damage, making you less potent once you're there, and easier to simply out-tank.

Tele staff on switch would help the mobility issue.

I have seen a few lld wc barbs with mass FRW, and from what I observed can be relatively effective. Shoot for mana/frw scs.

kiba
01-08-2008, 02:41 AM
Listen...the poster asked for advice on building a lld wc baba...not building the godliest lld ever.

If you want you may start your own thread about how a dual spirit fb/es sorc is the best lld you can make or whatever.

Not everyone is frothing at the mouth to make the best lld...some people just like to try interesting builds and have fun with them.

If the original poster wants, I will clean up the spam in this thread.

or you can listen to the pros.

3DS
01-08-2008, 03:33 AM
I've been llding before you and most of the people here have been playing D2.

The original purpose of lld was to try new builds and have fun amongst other things...unfortunately LLD101 has distorted that concept and has produced people, who like dainbramage, insist on only making 'godly' llds.

dainbramage
01-08-2008, 06:35 AM
Because you so love to put words in my mouth 3DS, I'll say that I never insist, or insisted on making 'godly' lld's. However, by the same token, I doubt you've ever built a hld phoenix striker in order to 'try new builds.' Furthermore, if someone who had no familiarity with the hld scene wanted to build a phoenix striker, what would your advice to them be, keeping in mind that said person does not know how weak a phoenix striker is?



The main original purpose of lld, for your information, was to get away from the dupes that was so common at the hld scene that was present on east at around late 1.08-1.09. It then spread to west, and then to europe, and since then duping has spread to lld to make the original concept a failure; it succeeded however in bringing to 1.10 a more 1.09-ish style of dueling. a style which many people, myself included, prefer to the current.

3DS
01-08-2008, 03:50 PM
Wrong.

LLD begun before xpac. I LLD'd on east in classic for about 6 months. Then switched to west when xpac (.07 for like one day, then .08) and begun lld and mld on there. And yes, LLD was to get away from dupes, but it wasn't the only reason...and that's why I said "amongst other things" and didn't specifically mention it because it was irrelevant in this case.