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kalenjder
02-17-2008, 01:45 PM
i saw a movie about a necro that can solo almost all bosses on hell with -res, so i made my own necro:)

this necro is for people that want a cheap safe build.

this isn't a good guide though, making it so you can test it and test other skill choises.

skill tree:

poision and bone skills:
Teeth - 1
Corpse Explosion - 20

Summoning:

Skeleton Mastery - 1
Raise Skeleton - 1
Raise Skeletal Mage - 1
Clay Golem - 1
Golem Mastery - 20
Raise Skeletal Mage - 1
Blood Golem - 1
iron golem - 20
Summon Resist - 20
Fire Golem - 1 /just to get a little more damage on iron golem.
Revive - 1

Curses:

Amplify Damage - 1
Dim Vision - 20

the rest of the skills in to summoning or some curses if you really want more.

Make the Iron Golem of Pride (ladder)

The gear:

Helm: Harlequin Crest (shako), because of the life, mana and skill.

Weapon: Heart of the oak, res, skills and FCR
Arm of King Leoric, skills and FCR.

armor: Chains of Honor, because of the res and skills.
Enigma, because of skills and teleport.

Shield: Spirit gemed Monarch, because of the skills and FCR.
Homunculus, because of the skills, mana and good block rate.

Gloves: Trang-Oul's Claws, this is almost a must, 2+ curses and FCR.
Magefist, this is a option if you don't have claws, FCR and mana.

Belt: Arachnid Mesh, FCR and 1+ all skills.

Boots: There i need a advice doesn't know anything about boots.

Amulet: Mara's Kaleidoscope, skill, res and atributes.

Rings: Raven Frost and Stone of Jordan or Two stone of jordans.

Switch: CTA (call to arms) and a cheap Spirit.

Merc: Act 2 with might aura.

Helm: Andariels Visage
Vamp Gaze
Crown of Thieves
Tal Rasha's Horadric Crest

Armor: Fortitude
Chains of Honor
Duress

Weapon: Destruction
Bonehew
Infinity
Hone Sundan
Obedience
This guide need some changes so if you see something i should do different tell me.

here is the movie i saw this build, mine got more summoning though:
http://youtube.com/watch?v=7O8xFvZ6npM

Omnicide
02-18-2008, 12:14 AM
Arg...-_-;;

Reasoning behind your skills? Obviously it's not a run-of-the-mill summoner...so how should one use it? A movie is fine, but explaining it makes things sure.

Best gear you can find...good advice for a cheap player, but endgame gear is always nice to aim for to, to maximize the potential of the build.

Really it's just listing skills and saying "Watch this movie."

kwittstruck
02-18-2008, 02:04 AM
Funny i was asking about a summoner that basicallymaxes 1 or 2 golems out being viable, that may actually work but yes CE is a must for near every necro, and i can relate to whatever i find cause im cheap!!

kalenjder
02-18-2008, 05:51 AM
@Omnicide: i didn't use much time on it because a friend came visiting me so i just posted, and about that gear, i don't really know what gear you should use but i'll find something.

but i'll work on it when i come back for school now

Skullcaptain
02-18-2008, 06:12 AM
How do you do your killing then?

N V
02-18-2008, 07:48 AM
i dont see the build in that vid as viable unless you like crawling through the game :p

seriously, he ran around dim'ing(lol?) everyone and then when he met izual, his merc was just spamming arrows for 2 minutes while a golem tanked. that was 1 enemy. think about a pack of 20 enemies, and only have 1 merc for killing? if you concentrate more on skeles and get CE to clear rooms it will be better :)

kalenjder
02-18-2008, 02:05 PM
i know it kills really slow:D but it's a funny build walking around casting dim vision, but when you meet bosses that won't be cursed of dim vision you can take a coup of tee:p

Omnicide
02-18-2008, 04:27 PM
Well the most obvious would be skiller gear...seeing as he relies heavily on the golem/curses.

I also noticed the killing was slow...not very efficient...but I guess it can be effective for the newb of newbs that have no gear, even though the killing once they get to the boss will be insanely slow.

Habit88
02-18-2008, 04:45 PM
not my cup of tea=) i'd definately use a different merc as well.

Omnicide
02-18-2008, 04:55 PM
A merc with a decent damaging weapon with CB on it would be a bit better.

Maybe make an Iron Golem out of Pride to increase the merc damage, as well.

Habit88
02-18-2008, 05:19 PM
iron golems stay with you untill they die right?

Omnicide
02-18-2008, 05:21 PM
According to Loki they do.

kalenjder
02-18-2008, 06:04 PM
i need a advice on what merc and equip he should have.

Omnicide
02-18-2008, 06:22 PM
Fastest killing would be a might merc with...any weapon with CB...as that would kill monsters much faster. The Pride Iron Golem seems pretty good too.

kalenjder
02-18-2008, 06:23 PM
ok i'll try out that soon, and i don't know anything about iron golem. (thats why i have never used one:p)

FozFate
02-18-2008, 06:26 PM
Or maybe cheaper than pride iron golem, is golem with cb like from crushflange the uni mace
and then give pride pole to your merc with might aura and bramble armour on.

Shallie
02-18-2008, 06:57 PM
I don't really see what's good about this build. You basically make your Clay Golem invincible and max Dim Vision. From my own experience I can say that 1 point in Clay Golem, Golem Mastery and Summon Resist is enough if you got some +skill gear.

And where does your dmg come from? If you want your merc to be your main dmg source the build won't be cheap anymore. If you want to cast Dim Vision you can do that aswell on a Fishymancer so I don't see why someone should make such a Necro.

Omnicide
02-18-2008, 07:22 PM
Or maybe cheaper than pride iron golem, is golem with cb like from crushflange the uni mace
and then give pride pole to your merc with might aura and bramble armour on.Pride has no CB on it...and since your merc will definitely do more damage than the golem...you need the merc to have CB. Plus golems are mostly known as tanks...they don't do a whole lot of damage, themselves.

I'd rather have the Iron golem be the Pride to increase the merc damage and give the merc something useful like Bonehew or Infinity or something. I suppose you could make them both CB users but then you lose out on pure damage which is what you need to finish a boss off once CB isn't effective.

kalenjder
02-19-2008, 04:07 PM
need some advice on merc items. don't know any armor to use or weapon.

Omnicide
02-19-2008, 04:14 PM
I said...any weapon with a lot of crushing blow on it...as that's what does the most damage to bosses.

Armor either something with lots of res or defense...Fort/Stone/Duress/CoH are all good choices. Helm either Gaze/Shako/Andy's/etc.

Mercs aren't that hard to equip.

Habit88
02-19-2008, 04:19 PM
like omni says for a wep Bonehew/Infinity. bonehew's are pretty cheap to get, easy to find. Armor i'd say CoH or a Fort, i like the Coh because of the LL, Dr, and res. Duress is a cheaper option that would work as well. Vamp Gaze, crown of thieves and tal's mask will all work here. My holy freeze merc uses Tals mask, Bonehew and an Ap CoH and does fine in Hell.

kalenjder
02-19-2008, 04:28 PM
Now the is the guide updated a bit, so i need more comments.

(i'll update more later when i get more comments haven't any more time right now)

Omnicide
02-19-2008, 05:08 PM
Guillaume's with a res jewel/Um would work if you want to maximize on the CB end.

Also...Hone Sundan should be mentioned. 45% CB and three sockets...easily enough to get full CB or other mods. Possibly upped if you're on ladder.

kalenjder
02-19-2008, 05:27 PM
Also...Hone Sundan should be mentioned. 45% CB and three sockets...easily enough to get full CB or other mods. Possibly upped if you're on ladder.
nice i forgot that one. i'll edit it, got a little free time now.

Night Ranger
02-19-2008, 11:07 PM
That is awsomly funny and cheap, but extremly slooowwwww

kalenjder
02-20-2008, 02:22 PM
ye slowest build i can think about atm:p

Omnicide
02-21-2008, 12:49 AM
That's why we're thinking up ways to improve the merc so they can kill more effectively.

Amazing, isn't it?

Habit88
02-21-2008, 01:27 AM
an eth one of these wouldn't be a bad choice either

Runeword Name: Obedience

Allowed Items: 5 Socket Polearms

Runes: Hel + Ko + Thul + Eth + Fal

30% Chance To Cast Level 21 Enchant When You Kill An Enemy
40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage 3 Second Duration (Normal)
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength
+10 To Dexterity
All Resistances +20-30 (varies)
Requirements -20%

relatively cheap on the runes as well. i think i'm gonna put one on my merc seeing as i have the runes to make it.

N V
02-21-2008, 07:45 AM
I think the guide needs some better formating. Some bolding, different coulers and such. Making progress though ;)

kalenjder
02-21-2008, 02:50 PM
I think the guide needs some better formating. Some bolding, different coulers and such. Making progress though ;)
i'm gonna fiks that later when the guide is a little better and if i get some inspiration.

Omnicide
02-21-2008, 04:14 PM
an eth one of these wouldn't be a bad choice either

Runeword Name: Obedience

Allowed Items: 5 Socket Polearms

Runes: Hel + Ko + Thul + Eth + Fal

30% Chance To Cast Level 21 Enchant When You Kill An Enemy
40% Faster Hit Recovery
+370% Enhanced Damage
-25% Target Defense
Adds 3-14 Cold Damage 3 Second Duration (Normal)
-25% To Enemy Fire Resistance
40% Chance of Crushing Blow
+200-300 Defense (varies)
+10 To Strength
+10 To Dexterity
All Resistances +20-30 (varies)
Requirements -20%

relatively cheap on the runes as well. i think i'm gonna put one on my merc seeing as i have the runes to make it.That's not bad at all. I think there's a ton more possibilities of merc weapons with CB than we originally thought. xD

Habit88
02-21-2008, 04:51 PM
i know infinity has 40%cb as well. i think obedience fits this build well because of it's relative cheapness in runes, fhr must for a tanker(although i'm not sure of the mechanics between mercs and fhr, does it matter?), res means you can flex with othe pieces, plus defense among other things.

kind of expensive but
Runeword Name: Eternity

Allowed Items: 5 Socket
Melee Weapons
Runes: Amn + Ber + Ist + Sol + Sur
Indestructible
+260-310% Enhanced Damage (varies)
+9 To Minimum Damage
7% Life Stolen Per Hit
20% Chance of Crushing Blow
Hit Blinds Target
Slows Target By 33%
Regenerate Mana 16%
Replenish Life +16
Cannot Be Frozen
30% Better Chance Of Getting Magic Items
Level 8 Revive (88 Charges)

and you could go for an a5 merc and use
Runeword Name: Last Wish

Allowed Items: 6 Socket
Swords/Hammers/Axes
Runes: Jah + Mal + Jah + Sur + Jah + Ber
6% Chance To Cast Level 11 Fade When Struck
10% Chance To Cast Level 18 Life Tap On Striking
20% Chance To Cast Level 20 Charged Bolt On Attack
Level 17 Might Aura When Equipped
+330-375% Enhanced Damage (varies)
Ignore Target's Defense
60-70% Chance of Crushing Blow (varies)
Prevent Monster Heal
Hit Blinds Target
+(0.5 per character level) 0.5-49.5% Chance of Getting Magic Items (Based on Character Level)
a wee bit on the expensive side but tons of cb, itd, might aura prevent heal. i'd almost go this route if i had the resources.

Omnicide
02-21-2008, 04:59 PM
Yeah, it definitely does a better job of it.

Habit88
02-21-2008, 05:08 PM
what the LW? do a5 mercs have to use swords or can they swing axes?

Omnicide
02-21-2008, 05:16 PM
I think they can use axes and swords.

For some reason I prefer the A2 mercs though.

Habit88
02-21-2008, 05:18 PM
yeah i do as well. for the aura's and possibility to stack them. but i was just suggesting the lw or a beast could work there as well i guess, because they come with auras. but the lw just has some insane cb.

Omnicide
02-21-2008, 05:19 PM
Yeah.

Guillaume's with the LW and Beast could do pretty well.

saracen85
02-21-2008, 06:04 PM
I think they can use axes and swords.


they can't wield axes.. pity =P

Habit88
02-21-2008, 06:32 PM
finally a use for a LW CB? hah.

toby
02-24-2008, 06:29 PM
Well I think it'd work pretty well..I just think that it'd take quite a while to kill anything.

But as for dying..no I can see how it'd be hard to die with one of these.