Archdemon
01-30-2008, 01:52 AM
WW-Maul/Zerker
Table of Contents:
1.)Introduction
2.)Stats
3.)Skills
4.)Explanations
5.)Mercenary
6.)Conclusion
Introduction)
The Whirlwind-Maul/Zerker Barbarian is very destructive on bosses and PvP. against bosses you can whirlwind through there minions and once you reach the boss I recommend going Berserk on his ***. I have 2 Barbs one a regular WW Barb and I found that it need more; so I made this with a level 83 Barb and it pwns against everything except Pally’s (my personal weakness)
Stats)
Here are the Base Stats…
Strength (Base): 30
Dexterity (Base): 20
Vitality (Base): 25
Energy (Base): 10
Here’s what you’re aiming for…
Strength (Base): 235
Dexterity (Base): 75
Vitality (Base): 230
Energy (Base): 10
Skills)
Combat Skills:
Bash = 1
Leap = 1
Stun = 15
Concentrate = 20
Leap Attack = 1
Whirlwind = 20
Berserk = 20
Combat Masteries:
Mace Mastery = 20
Explanations)
Reason for No Energy = you probably all know the answer this but if you don’t I will explain. Energy does increase your mana, yes; but Barbarians don’t use that much mana. Their meant for strength.
Reason for Leveling Stun up to 15 = Simple; Because Stun Perquisites both Whirlwind and Berserk.
Reason for Maxing Concentrate = Just like Stun; it Perquisites both Whirlwind and Berserk.
Reason for Maxing Mace Mastery = because a Maul is considered a mace-class weapon.
Reason i don't have a Gear Section = Honestly i don't like builds that REQUIRE certain gear.
Mercenary)
Try to find an Ice Mercenary from Act 3. They Ice warrior freezes the enemy while you rush into battle to pwn.
Conclusions)
The WW-Maul/Barb is very destructive. You can destroy people by going wild or WW’ing their ***. This Build is great and will be very great for you. All the rest is pretty much self-explanatory. Feel free to make comments (good or bad).
P.S. Good Mauls are found http://www.maxfreak.com/diablo2/umaces.shtml
I know this is a short build but i put in the Critical sections.
Table of Contents:
1.)Introduction
2.)Stats
3.)Skills
4.)Explanations
5.)Mercenary
6.)Conclusion
Introduction)
The Whirlwind-Maul/Zerker Barbarian is very destructive on bosses and PvP. against bosses you can whirlwind through there minions and once you reach the boss I recommend going Berserk on his ***. I have 2 Barbs one a regular WW Barb and I found that it need more; so I made this with a level 83 Barb and it pwns against everything except Pally’s (my personal weakness)
Stats)
Here are the Base Stats…
Strength (Base): 30
Dexterity (Base): 20
Vitality (Base): 25
Energy (Base): 10
Here’s what you’re aiming for…
Strength (Base): 235
Dexterity (Base): 75
Vitality (Base): 230
Energy (Base): 10
Skills)
Combat Skills:
Bash = 1
Leap = 1
Stun = 15
Concentrate = 20
Leap Attack = 1
Whirlwind = 20
Berserk = 20
Combat Masteries:
Mace Mastery = 20
Explanations)
Reason for No Energy = you probably all know the answer this but if you don’t I will explain. Energy does increase your mana, yes; but Barbarians don’t use that much mana. Their meant for strength.
Reason for Leveling Stun up to 15 = Simple; Because Stun Perquisites both Whirlwind and Berserk.
Reason for Maxing Concentrate = Just like Stun; it Perquisites both Whirlwind and Berserk.
Reason for Maxing Mace Mastery = because a Maul is considered a mace-class weapon.
Reason i don't have a Gear Section = Honestly i don't like builds that REQUIRE certain gear.
Mercenary)
Try to find an Ice Mercenary from Act 3. They Ice warrior freezes the enemy while you rush into battle to pwn.
Conclusions)
The WW-Maul/Barb is very destructive. You can destroy people by going wild or WW’ing their ***. This Build is great and will be very great for you. All the rest is pretty much self-explanatory. Feel free to make comments (good or bad).
P.S. Good Mauls are found http://www.maxfreak.com/diablo2/umaces.shtml
I know this is a short build but i put in the Critical sections.