Meteor
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Meteor | |
| Casting Delay: | 1.2 Seconds | |
| Required Level: | 24 | |
| Prerequisites: | Fire Bolt [1], Inferno [6], Blaze [12], Fire Wall [18], Fireball [12] | |
| Reaching out to the heavens, the Sorceress calls down a falling star to strike her adversaries. This is one of the strongest of her spells, capable of reducing large areas to cinders. During the Vactayan uprising, a Sorceress by the name of Hepsheeba took pity on the plight of the revolutionaries, and joined their cause. During the final battle of the conflict she cast this spell to great effect, single-handedly destroying the entirety of Lord Bareen's troops and delivering the Vactayans from his tyranny. |
| Effect: | Draws down a meteor from the heavens to smash your enemies |
| Meteor takes some skill to use. Meteors take a bit of time to land, and the radius is fixed at 4 yards. This makes it easy to miss monsters when you are retreating from them yourself or when they are moving around. When by yourself, walk in a straight line, and cast a Meteor up ahead of your path. Walk forward into the Meteor as it lands, leading the Monsters behind you into it's impact point. With some practice you can get this down. If you're able to take some hits, cast a lot of Meteors on yourself, stop, and let the monsters come up to attack you, which will set them up for a storm of Meteors. When in parties with melee party members, cast Meteors on top of them as they fight. This will allow them to quickly finish a monster off. Whenever possible cast Meteors on monsters across valleys or rivers. |
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
| Mana Cost | 17 | 17 | 18 | 18 | 19 | 19 | 20 | 20 | 21 | 21 | 22 | 22 | 23 | 23 | 24 | 24 | 25 | 25 | 26 | 26 |
| Fire Damage | 88- 110 | 113- 137 | 138- 165 | 163- 192 | 189- 220 | 214- 247 | 239- 275 | 265- 302 | 308- 347 | 350- 392 | 393- 437 | 436- 482 | 479- 528 | 522- 573 | 565- 618 | 608- 663 | 696- 752 | 782- 841 | 869- 930 | 955- 1019 |
| Fire Damage per second | 35- 58 | 44- 67 | 53- 77 | 63- 89 | 72- 98 | 84- 107 | 93- 117 | 103- 126 | 114- 138 | 126- 150 | 138- 164 | 150- 175 | 164- 187 | 175- 199 | 187- 210 | 199- 222 | 213- 236 | 227- 253 | 243- 267 | 257- 281 |
| Radius (Yards) | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
| Synergies: |
| Fire Bolt: +5% Fire Damage Per Level Fire Ball: +5% Fire Damage Per Level Inferno: +3% Average Fire Damage Per Second Per Level |


