Written on January 20, 2012 at 7:50 am, by admin
will d3 beta patch 10 have all the changes that Jay mentioned in his post today?
Yes! All of them. –Bashiok
are the changes that are being implemented set in stone? Or they subject to change depending on beta feed back?
Nothing is set in stone. –Bashiok
It looks like these changes have been in the works for awhile now. Will the upcoming patch reflect these changes?
Yes, all of these changes are complete and will be present in beta Patch 10. –Bashiok
But white items still cost gold? Wont that make them worth something, making me to fill my inventory and later sell them in town
They’ll sell for very little. It will quickly become apparent they’re not worth the inventory space. –Bashiok
Any idea when the 4 acts on the game guide will be released?
When the game is released. –Bashiok
Why have items that are useless?
To make seeing a good item drop that much rarer/exciting. –Bashiok
So assuming they will still drop on f.e. inferno difficulty, why there are there? No disenchant, no use, no selling…
Because the game is about fountains of loot exploding out of demons. –Bashiok
Will the new Salvage method be included in the new patch?
Yup! –Bashiok
What about “upgrading” gems? since u removed the mystic, its not implemented anymore?
That’s the Jeweler.
–Bashiok
Jay’s article says strength affects barbarian damage and dexterity, DH’s etc… That’s just core, rite? Weapons still add most?
Well there’s the basic weapon damage, then if it has +Strength on it you *probably* wouldn’t want that item as a wizard. –Bashiok
What if per chance the weapon damage is vastly superior? wouldn’t that make sense to take it for secondary attribute?
Very possible! It won’t always be an absolute “It has X I don’t want it.” You’ll still need to evaluate. –Bashiok
Town Portal: Instant or cast?
It’s the same as the Stone of Recall, just in a different spot with a new (old?) name. It’s a 2 second cast I believe. –Bashiok
what? was just getting excited about stone of recall! U guys had me convinced that scrolls suck, and stones rock (no pun intended)
It’s the same thing, we just moved it and renamed it. –Bashiok
Written on January 14, 2012 at 2:04 pm, by admin
Zarhym posted on Twitter a few days ago about a big meeting that caused an uproar in the Diablo community, he comes to set the record straight:
If you’re looking to our personal Twitter accounts for any hints of information that might help you ascertain a release date of Diablo III, you’re going to be disappointed.
I’m assuming you’re referring to my tweet about a “big meeting.” I have several meetings a day and just felt like being silly on my personal feed on a Monday morning. Was it really enlightening or informative? No. Was there ANY indication that meeting had anything to do with Diablo III development or release? No. (Because it didn’t.) Do I sometimes tweet about the weather, cute cats, rocks on the ground, and other random stuff that won’t bring you any closer to your copy of the game? Totally.
If you guys don’t have anything of importance to say please do us a favor and don’t say anything.
Since everything you mentioned in your OP was taken from Twitter, I’m assuming you’re asking that we not use our personal social media accounts to communicate with anyone until our company announces a release date for Diablo III.
The unfortunate fact is we’re human beings. We use social media to communicate with others about day-to-day affairs, whether or not what we’re saying pertains to our jobs.
If you want to follow what we’re saying, awesome. But if you feel like any post we make that has anything to do with our careers, yet isn’t breaking news about the status of Diablo III, is just a huge tease or attempt to bait you… well, you’re crazy… and almost as excited for this game as we are.
Nope, I’m not demanding anything. I’m suggesting that when it comes to a product release date they shouldn’t announce a buisness meeting specifically regarding that project and through offical channels without having some actual information to present to the community.
After reading this post I’m quite confused. Do you have a link to an announcement made via one of our official channels where we said we were having a business meeting about a product release?
I’m pretty sure what you’re referring to doesn’t exist. It actually seems you, or someone who told you this, filled in a lot of blanks incorrectly.
So saying “WE HAVE A BIG MEETING AND YES ITS ABOUT DIABLO 3!!!1″ on twitter isnt a tease? when everyones been tearing their hair out to find out when the games released? (4 months after saying the game was in a polishing stage)
First of all, that’s quite a bit of paraphrasing what was actually said. Second, I’m a community manager. I don’t think you understand how many meetings I have about Diablo III which have absolutely nothing to do with a release date. We do what we can to plan out announcements and generate website content based on the timeline given to us by other departments.
There are quite a few people who work at Blizzard, many of whom do not work on Diablo III. Just the same, there are many people (like me) who do work on Diablo III in some capacity, but aren’t working on things you’re necessarily dying to know more about right now.
Since my post about being in a meeting seems to have been such a mean tease, I’ll tell you more about it. There were six people in a room and we were discussing the functionality and layout of a few web pages, as well as what text still needed to be filled in and what the best way is to get localized versions of each piece of text generated for the site.
Please contain your excitement.
Spoiler alert: we also have a meeting tomorrow with Jay Wilson and other lead Diablo III developers (as we do every Thursday). One question which will almost certainly not be brought up is: so when are we releasing the game? Instead, we’ll be asking about all of the cool things they’re working on now to make the game even better.
We want the game out just as badly as you do, but we’re not going to sacrifice quality or implement systems that don’t feel fleshed out just to get the game in your hands. It has to be a game worthy of being in your hands.
This is what everyone is referring to. As to how legitimate of a site this is. I dunno. diablo.incgamers.com/blog/comments/release-date-decided
I speculate that such blind speculation yielded a lot of page views.
So zarhym is this to mean we shouldn’t expect any news in the coming weeks for diablo 3?
No, we have a post from Jay Wilson in the works that does a good job of explaining what his team is currently working on. We want to give you all a status update on the design of some of the systems we either haven’t fully fleshed out yet, or are still scrutinizing. It’ll likely be followed by an update to the beta servers and you can expect the post probably late next week.
You do understand that everything you guys post on twitter ends up as a thread on here right?
If you KNOW people are going to take every little bits you give them and run with it then why are you giving it to them at all?
I don’t report on Twitter. I post about random things in my life and pretend people care. If I mention I’m in a meeting and confirm it has something to do with Diablo III, I’m not backing down just because a couple of bloggers decided to drum that up with crazy speculation and assumptions. THAT can more aptly be referred to as “nothing to report of importance.”
If you think Bashiok deciding to shave one day is some cosmic sign Diablo III is being delayed beyond some date we never confirmed in the first place, you’re in for heartache. We don’t live, eat, and breathe Diablo III milestones. Sometimes we do things in life — and post about those things — even when they don’t fit into a master puzzle which must be completed in order for you to possess a copy of the game.
Fair enough, but why is the topic of a release date “certainly not (going to be) brought up?” I mean, if it’s never brought up because no one wants to rush anyone else, how can it be decided?
Believe me, there are plenty of folks within the company discussing development schedules, product release projections, and all that jazz.
It’s not the community team’s role to work with the developers to determine a release date. Our meetings are to talk about gameplay, systems, features, story, etc.
Actually, in this tweet we have a confirmation that what was discussed during that meeting WAS related to Diablo III (and therefore in some way related to the development of Diablo III)
No, a meeting related to Diablo III is not therefore related to Diablo III game development. We have websites and all sorts of other things surrounding the Diablo brand which we talk about in meetings.
We understand you have many meetings, in some cases more than one per day, but you have never gone out of your way before to communicate to fans about them before (aside from major meetings / quarterly reports). Which made us think that this meeting was special in some way.
I have spoken about being meetings many times before on my Twitter feed. Sometimes I’ve posted pictures from those meetings. The fact that people chose to care so much about these few tweets from Bashiok and me, because a couple bloggers tied them together in a pretty package to stir up hype, is ridiculous.
And as much as some people hung on every word of said tweets, they sure misinterpreted them.
Right now I see May, maybe April as being the earliest it will be released. As much as that sucks.
Just stop. Please don’t take that two and put it with the other two. They don’t need to be mashed together in a downward spiral where everything said is between the lines. It’s not. I’m not using a language you need to decode. I’m trying to get you to stop thinking there are secret implications behind our words. Read what is being said and think about it for a least a few minutes before deciding how it is/isn’t a sign of when the game will be released.
I didn’t say the company isn’t discussing release dates. I…
Too many people, it would seem. It’s great you guys strive to make such a polished and satisfying games, but I get the feeling there is/are a lot of second-guessing/conflicting ideas…..
I understand what you said, but I want you to know you took what I said and then ran into a huge tangent. Your statements aren’t really based on information I gave you, nor are they accurate. Having more staff in the company, particularly for customer support and community development, shouldn’t be used as evidence to argue there are too many cooks in the kitchen.
Compared to the rest of the gaming industry, you’d probably be surprised by how small the Diablo III development team is. And the reason it’s relatively small is because we do want it to be a family of highly talented individuals who have a certain synergy to challenge one another — developers who know what they like and don’t like, but at the end of the day can come together and agree on a design vision.
I just caution you not to assume that our company’s growth has diluted the development teams into bland groups of programmers plugging away for a paycheck. Our weekly meetings with the Diablo III developers are amazing because of how passionate they are about their game. They know what they’re doing and aren’t being blocked by bureaucracy, as you seem to be suggesting.
Also, with all of these extra people with jobs like community manager and whatnot, it would be pretty great if somebody could find the time to actually tell the community what in the hell is happening.
Isn’t this thread sort of about the opposite? We’re being told not to saying anything unless it’s really important and directly related to the release of the game.
We told you at the end of last year we wouldn’t be shipping the game until 2012. That didn’t mean we’d have the final details ready to announce by January of this year. We’ll share with you whatever information we can whenever we can.
This is slightly unfair, because the OP’s topic came from the misguided point of view that you were indeed tweeting about a realse date meeting (because of a certain fan sites spin).
Fair enough. Looking back, it’s pretty unfortunate that a few unrelated postings here and there on the internet were tied together into what seemed like the start of the biggest Diablo news of the year. :\
So what really happened? I had a typical Monday meeting and Bashiok shaved.
WE ARE HAVING A BIG MEETING…
Written on December 19, 2011 at 9:13 pm, by admin
It’s nearly 15 years since the original Diablo launched onto PC screens the world over, evolving the RPG genre and providing endless hours of grim dungeon crawling. Gameplanet speaks with Diablo III’s Senior World Designer Leonard Boyarsky about his role in honouring franchise traditions.
Gameplanet: What do you see as the original Diablo’s contribution to gaming?
Leonard Boyarsky: It totally reinvigorated the action RPG genre, there’s really nothing like it on the PC for the most part, it really took the world by storm. It was a breath of fresh air. The original, especially, just had this great horror vibe to it that you really didn’t get from fantasy RPGs a lot. It was a really different take on the genre.
Gameplanet: How has Diablo influenced you as a developer?
Boyarsky: For the past five years it’s been a major influence in my life! [laughs] I have to admit that coming in here, I did not realise the depth that the lore went to in these games. I came in and they handed me this world bible that was fairly thick, and I’m like “wow, I didn’t get this from playing the game!”. So immediately we set our sights to really flesh this out, and make sure this information gets to the player.
I was on a different career path before coming over to work on Diablo III, which is more action-RPG than stuff I’ve done in the past. But even some of the games I worked on, I think at certain times we said that maybe we should veer a little more towards the action, seeing as how successful Diablo has been.
See the rest of the interview here: Gameplanet Interview
Written on December 9, 2011 at 9:27 am, by admin
Important information below from blizzard:
Soon, we’ll be introducing a new feature called Battle.net Balance that will give players an alternate way to purchase Blizzard products and services directly through their Battle.net account. Players will be able to “charge up” their Battle.net Balance using a variety of payment methods, and then use their Battle.net Balance to buy services like World of Warcraft character transfers, digital products like pets and mounts, and more. Players will also be able to use their Battle.net Account Balance to buy items and store their earnings from Diablo III’s currency-based auction house once the game is released.
We’ll be rolling out the new Battle.net Balance feature in the weeks ahead — but in the meantime, check out our Battle.net Balance FAQ to find out more about how it’s going to work.
FAQ’s
What is Battle.net Balance?
Battle.net Balance is a new Battle.net feature that will allow players to store value in their Battle.net account, which can be used to buy Blizzard Entertainment products such as World of Warcraft game time, paid services, digital versions of games, and in-game pets and mounts.
With the upcoming launch of Diablo III, players in certain regions will also be able to use their Battle.net Balance to acquire items from the game’s currency-based auction house. Diablo III players will also have the option to store earnings from items they sell on the auction house in their Battle.net Balance, to be used on future auction house purchases or to buy Blizzard products. For more information on the Diablo III auction house, read the auction house FAQ.
How will I add value to my Battle.net Balance?
When you log in to Battle.net Account Management, you will be able to add value to your Battle.net Balance through a variety of different payment methods, such as debit or credit cards or a variety of region-specific payment methods. Please note that depending on the payment method, it may take some time for the Battle.net Balance you purchase to become available to use.
Can I convert my Battle.net Balance into cash?
Once funds or Diablo III auction house earnings have been added to your Battle.net Balance, you are not able to convert that Balance into cash. Battle.net Balance can only be used to buy designated Blizzard Entertainment products or to acquire items from Diablo III’s currency-based auction house.
In certain regions, Diablo III players who wish to “cash out” the proceeds from the sale of an item from the currency-based auction house instead of storing it in a Battle.net Balance will be able to do so via PayPal for an additional fee. Players will need to determine which method they wish to use at the time they post their auction. For more information on the currency-based auction house, see the FAQ.
Will I need to use Battle.net Balance to make Diablo III auction-house purchases, or will other payment options be available?
Diablo III players will be able to make purchases on the currency-based auction house directly (without using Battle.net Balance) via several popular payment methods, such as major credit cards. A wider range of payment alternatives will be available for those who wish to use Battle.net Balance.
What currencies can I use to charge my Battle.net Balance?
In general, you will be able to add value to your Battle.net Balance using your local currency (in EU, for example, players will be able to use Euros, GBP, and RUB). In certain regions where game realms and servers are shared by players in multiple countries, you may also be able to use additional countries’ currencies. However, please note that Battle.net Balances for different currencies are tracked separately and cannot be used interchangeably. For example, you cannot use Battle.net Balance purchased using U.S. dollars in a non-USD-based auction house, and you are not able to transfer Battle.net Balance purchased in one currency to or from Battle.net Balance purchased with a different currency. We’ll have further details to share closer to release.
Will there be a limit to how much I can store in my Battle.net Balance?
Yes, there will be limits on how much can be stored in your Battle.net Balance. We’ll have more information closer to release.
Can I transfer my Battle.net Balance to another Battle.net account, or give Battle.net Balance as gift?
Your Battle.net Balance is non-transferrable. At launch, there will not be a way to give Battle.net Balance as a gift to another Battle.net account holder; however, we’re looking into the possibility of adding that feature in the future.
How long will my Battle.net Balance remain in my account? Will it ever expire?
Depending on local laws and regulations, we may be required to remove the Battle.net Balance from any Battle.net account that hasn’t been accessed in over 3 years.
Will I be able to track purchases made with my Battle.net Balance?
Yes, you’ll be able to track your purchases through Battle.net Account Management.
Can I use my Battle.net Balance as the automatic payment method for my recurring World of Warcraft subscription?
No, though you are able to pre-purchase World of Warcraft game time using your Battle.net Balance.
What payment methods are available to charge my Battle.net Balance?
All of the payment methods we currently support through Battle.net will be available to charge your Battle.net Balance, with a few exceptions. We’ll have more details to share closer to launch.
Can I use Battle.net Balance in combination with other payments to make a purchase?
You will be able to use Battle.net Balance in combination with another payment type to make certain purchases through Battle.net Account Management, such as World of Warcraft paid services. However, you will not be able to combine payment types to make Diablo III auction house purchases.
Are there any fees associated with using Battle.net Balance?
Blizzard Entertainment does not charge additional fees to add to your Battle.net Balance or to use it to buy Blizzard Entertainment products. However, there are listing and transaction fees associated with the Diablo III currency-based auction house, regardless of the payment type.
Where can I see my Battle.net Balance?
Your Battle.net Balance will be visible in Battle.net Account Management, as well as in-game in Diablo III.
Is Battle.net Balance available in the Diablo III beta test?
In the Diablo III beta test, we are currently testing the in-game functionality of Battle.net Balance. Players are given a limited number of “beta bucks” to use on currency-based auction house purchases. These “beta bucks” reflect how Battle.net Balance might be displayed and/or used when Diablo III is ultimately released, though as with all things in the beta, this is subject to change. Please note that any “beta bucks” earned in the beta test will not be retained when Battle.net Balance is released.